this post was submitted on 15 Dec 2023
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Programmer Humor

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[โ€“] onlinepersona@programming.dev 4 points 11 months ago

In the video game industry, crunch (or crunch culture) is compulsory overtime during the development of a game. Crunch is common in the industry and can lead to work weeks of 65โ€“80 hours for extended periods of time, often uncompensated beyond the normal working hours.

This is the crunch time I'm talking about. Not a few hours overtime or being oncall.