this post was submitted on 07 Jan 2024
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why would you not want it to? what circumstance, other than an integer not given an explicit type, could it guess wrong?
Well, if there is nof fixed (explicit or implicit) type it's imposible for the compiler to optimise your code. Also imho programming with typed languages is way easier because your IDE can recognize function argumentd before you compile/run. I tried python and found it baffling how anyone can get any work done with it :D
I used Python almost exclusively before I learned Rust and inevitably became a full time Rust bro, and the answer is "slowly and with a lot of crashes" :P
anyway, as I said in another comment, I'm not talking about static vs dynamic typing, I'm talking about static typing with vs without a compiler that can do type inference. C++'s auto will default to floats if you don't tell it the type of a number which is pretty brain dead, and there are scenarios where it's helpful to write out a type that could be inferred for readability/guaranteed correctness's sake, but apart from that I can't think why having most of your types be implicit would be bad
Dynamic vs Static is a huge debate that I'm not qualified to answer. My personal preference is static because I like to know my mistakes at compile time instead of after running and something weird happens. That goes along with my preference that all variables should be declared at the top of a function.
https://hackernoon.com/i-finally-understand-static-vs-dynamic-typing-and-you-will-too-ad0c2bd0acc7