A brief evolution of Rogue. Thousands of sites exist on the topic, so I won't go into a lot of repeat here, but I thought you might enjoy a quick gaming history lesson.
Tolkein (Lord of the Rings and many other books), inspired the game Moria. Zeb, Cook, and Gygax, creators of Dungeons & Dragons, inspired the game Rogue. Tolkein, from Europe, and Gygax (mainly credited for D&D), from America, detested one another.
Shattered Pixel Dungeon is based upon Pixel Dungeon. https://play.google.com/store/apps/details?id=com.shatteredpixel.shatteredpixeldungeon
Pixel Dungeon is based upon BRogue.
https://pixel-dungeon.en.uptodown.com/android
BRogue is based on Angband. https://github.com/bilgincoskun/brogue-android-port/releases/
Angband is based on Moria and Larn and Nethack. Moria is Tolkein's world, Nethack is D&D'ish, and Larn took a whole different theme. https://play.google.com/store/apps/details?id=org.rephial.xyangband
This version includes several Roguelikes in one, including Sil-Q, the Android port of Moria.
The Android port of Larn (dLarn) is available at - https://download.appsonwindows.com/b/dLarn_free-v3.3-appsonwindows.com.apk?a=azJIZDl2QyttREIxend4L0tyblQwdz09&b=ZmlJL1paUmowSkdDY25XVy9SbGRlTDdreDhhWFc5WWk5NWJORXNrSWN5L1hOamFkWUZsZ21UVVVhSDlwWWtPa2hiT0VIZmQrQ2drTHZoSXJlZ3p4cjNnVlhvWDFSNnNocU1qM0xwcEVKcFk9&c=VkZzUkZ5QjlwQmxrOFJmSWNqR1EvZ3A5MDlSN3I3ZHk4WDFTZ1ZEVnFmQT0&d=4bf63e00
Moria is based on Rogue. https://play.google.com/store/apps/details?id=org.rufe.moria
"Roguelike Classic" is the only APK I know to include direct ports of Moria, Larn, and Rogue to Android. Sadly, it uses .SO libraries that are no longer supported since Android 11. Mines of Moria does not hold very true to the original Dungeons of Moria. uMoria is not available for Android. Finally, I found Sil. This is an Android port of Moria that holds very true to Tolkein's work, but it is for x86 hardware only. Fortunately, Sil was redone as Sil-Q (silk), and is included in the above Angband apk.
The original UNIX version of Rogue (1978-1980) will not run on modern devices, and the only 2 known Android ports of the 1984-1985 DOS version stopped working at Android 11. The DOS version can be run in an emulator such as MagicDOSBox on Android. The versions up to 1984 were primarily text based, or, if one had a computer powerful enough they could select an ANSI or ASCII sudo graphics mode. It can also be played online. One must register an account before playing. https://rlgallery.org:8080/
A modern Android port can be found in Dungeon Crawl. https://play.google.com/store/apps/details?id=com.crawlmb&hl=en
In 2015, one of the largest roundups of Roguelikes took place and more than 700 versions were archived. https://archive.org/details/RoguelikeMegaCollection2015
The anual 7 Day Roguelike Challenge adds about 10 new games each year.
About the same time, Pixel Dungeon was bursting onto the scene for Android and not even mentioned in that archive at the time.
A decade later, and there is now well over 300 version's of Pixel Dungeon! That makes for over a thousand roguelikes.
Dial-up Multi User Dungeon's (MUD's), network roguelikes such as Diablo, and MMORPG's such as World of Warcraft are also evolution's of the original Rogue.
*Edit
Although Nethack wasn't a part of PD, it has been a major influence on all Roguelikes. As I mentioned it, I am posting the Android version.
https://play.google.com/store/apps/details?id=com.tbd.NetHack
A M.U.D. by definition is text based "graphics" in the style of original Rogue (and ANSII Pixel Dungeon).
Discworld still maintains an active M.U.D. that uses a browser based portal.
https://discworld.starturtle.net/lpc/decafmud/web_client.html
A tile based M.U.D. would be called a M.O.R.P.G. such as Diablo. As the internet advanced, M.M.O.R.P.G. became standard such as World of Warcraft or Ragnarock Online.
While title based RPGs add eye-candy, MUDs can be run on anything from Android to Atari with minimal resource requirements.
MUDs were after all originally created for UNIX and dialup B.B.S.s. I was a big fan of Zugg's MUD.