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this post was submitted on 18 Feb 2024
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I bounced off both Prey and Dishonored early on specifically because of how linear they were. I'm guessing they open up later?
Dishonored is about as linear as Thief, open-ended level design, generally. Prey is closer to System Shock 2 in that it isn't quite level based but not quite open world.
If you mean linear in terms of level design, they are both pretty open overall, similar to Deus Ex. If you're referring to the actual Systemic game design providing new unique emergent solutions, then they actually beat Deus Ex in many ways.
Okay. I wasn't as big on System Shock 2 as most seemed to be, but it's also been forever since I played it.
I'll have to give both of these another run at some point.