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submitted 8 months ago by mozz@mbin.grits.dev to c/gaming@beehaw.org
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[-] Sordid@beehaw.org 1 points 8 months ago* (last edited 8 months ago)

What about games that become less fun as their development goes along? That's another thing I've noticed with some early-access games whose early versions were more... concentrated, for lack of a better term. If there's progression involved, it tends to go pretty quickly in early versions. Development then doesn't change how the game plays or where the progression begins and ends, instead it just adds padding between the fun bits and makes everything take longer. Ever encounter a game like that?

[-] altima_neo@lemmy.zip 1 points 8 months ago

In those cases, as long as I got my moneys worth with the amount of time I invested in the game, then Im at least breaking even. But either way, Im not really spending much time on early access games. They really gotta be compelling to lure me in..

this post was submitted on 22 Feb 2024
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