this post was submitted on 02 Mar 2024
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I mostly use a Linux box to play games.
Consoles are pretty weak compared to the PC when it comes to complex simulations, stuff like Heart of Iron 4. Maybe some of that is lack of a mouse, or maybe the TV screen covers a smaller portion of the visual arc than the computer screen. Maybe user demographic preferences differ. I think that it'd be reasonable to do controller-friendly ports.
Android and deep games. A lot of mobile gaming seems to be incredibly-shallow. When I look at mobile, it seems like a great platform for turn-based games, low battery usage games. I don't have or want a Google account for privacy reasons. Android even with the inclusion of Google's store is weak, and cutting Google Play Services out makes it a really, really weak gaming platform. I have no problem paying for games on mobile, but I have a large problem with that being tied to being tracked wherever I go. I'd like a privacy-friendly option to purchase and a collection of good turn-based, replayable games on Android.
I'd like to see a better port of Cataclysm: Dark Days Ahead to Android. This game is fundamentally tied to a keyboard interface, and someone did an admittedly-impressive job of making it actually playable with a touch interface, but it's still painful compared to using a keyboard. Needs a deeper UI overhaul.
The one major game that I can't play on Steam/Linux due to Proton/WINE compatibility issues that I'd really like is Command: Modern Operations.
I don't really want a modern port of AV-8B Harrier Assault on Linux -- the game is ancient -- but I'd like to see something in that rough genre, a military simulation with a dynamic campaign.
At least some Paradox games have console ports. Stellaris, for example, is on PS4/Xbox One. It's a serviceable port, but it plays much better on mnk.