this post was submitted on 29 Mar 2024
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[โ€“] scrubbles@poptalk.scrubbles.tech 14 points 8 months ago (1 children)

Out of all of the layoffs, I don't really consider this one news worthy, or even Halo/Microsoft adjacent.

I contracted for 10 years or so as an engineer. This is just part of the job with contracting. If a big project finishes up like infinite you have so much time to land on a new project - or that's it. It's kind of sad, but it's not as traumatic as a layoff. Contract and project are up, company would love to keep you but there's nothing they can do.

Now, Microsoft using contractors vs FTEs, that's something that can be debated

[โ€“] exocrinous@startrek.website 6 points 8 months ago

Microsoft having to train a new team of contractors on their engine every 6 months is why Halo 6 was delayed so much. It's a horrible business practice that didn't help a single person involved.