this post was submitted on 06 Apr 2024
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[–] tal@lemmy.today 0 points 7 months ago (2 children)

Yeah, but I don't think that this is really Facebook so much as VR in general.

[–] DarkThoughts@fedia.io 2 points 7 months ago (1 children)

Pretty much. I'd never buy anything Facebook related but it's more that the tech just is not quite there yet. This fact not just causes some big caveats, but also drives the price up. Even the Oculus ones, which are considered entry level, are still fairly expensive kits. It's a big investment, and the actual support is still fairly limited.

There's some great tech & prototypes out there that are really interesting though. From very high-tech enthusiast gear to very small and lightweight solutions. I'm sure we'll eventually see a bigger market push for VR at some point that makes it more mainstream.

[–] exocrinous@startrek.website 1 points 7 months ago (1 children)

What do you mean "not there"? What features and improvements do you think current gen VR is lacking?

[–] DarkThoughts@fedia.io 2 points 7 months ago (1 children)

Anything that pushes the price down, anything that pushes the weight down, anything that pushes the size down, anything that improves the quality, ways to mitigate motion sickness, better inside out tracking so you don't have to rely on external stations, etc. etc.

[–] exocrinous@startrek.website 1 points 7 months ago (1 children)

The Quest 1 doesn't need external stations, and it's so old Meta considers it obsolete and no longer sells software for it. Now granted, that's not very old, but what I'm saying is the technology is well and truly there. When I use my quest 1 for long enough that the battery runs out, the only ill effects I get are the same I'd get from standing for that same duration of time. No neck pain at all. And I don't think motion sickness has a technological solution, I think it has a personal solution. I played video games on the TV until I got sick a dozen times when I was small. Now I don't get motion sick from anything. Video games engage your brain differently, they just do, and your brain has to adapt just like with any hobby. If you play a sport, the exercise will hurt at first. Your body will adapt. If you don't want to rewire your brain to be able to deal with the sensations of multiple realities at once, then video games just are not for you. Because that's what video games are.

I agree, the price was a bit high when I got my Quest 1, but that was years ago and I have never felt the need to upgrade. It's a perfectly fine device that can do everything I want. I suspect that in 2024, you can buy an old headset on the cheap. I actually had a friend who was giving away a quest for free last year and was looking for someone to take it.

[–] DarkThoughts@fedia.io 1 points 7 months ago (1 children)

I said better inside out tracking. Most enthusiasts still swear by the Index because of this. Also, the Quest 1 is like looking through a cutout with that POV. And no, there's several techniques already used to reduce / mitigate motion sickness, with more being used as we move further to understand the underlying issue of it.

[–] exocrinous@startrek.website 1 points 7 months ago (1 children)

Fundamentally motion sickness comes from the instinctive expectation that reality exists and follows certain patterns, and I consider this an immoral belief. The process of adapting to motion sickness requires internalizing on some level a tiny part of the idea that our experience of reality is mutable, so I think we should never use motion sickness mitigating technologies except the kind that help people make this realisation.

[–] DarkThoughts@fedia.io 0 points 7 months ago

That's the dumbest shit I've heard all day. I have better things to do than talk about esoteric bullshit.

[–] soggy_kitty@sopuli.xyz 0 points 7 months ago

But everyone hates Facebook and meta do that narrative will prevail