this post was submitted on 22 Apr 2024
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Pixel Dungeon

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I found this tier 3 Sai pair as a +2 (5-14 damage). But since T3 Sai +0 do 3-10 damage, I expected the +2 to do 5-18 (since normally weapon upgrades add 1-(T+1).

The 1/2-normal upgrade pattern continued over time too, so now at +4 it does only 7-18 (not 7-26).

...Is this weapon "penalized" to make up for the first finding it as better-than-normal +2?

((I'm trying to resist the urge to go digging in source code & take away the fun/mystery))

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[โ€“] GWLexx@lemmy.world 4 points 6 months ago (1 children)

You're thinking of Swiftness, which requires 2 or more steps from an enemy to work. Haste from Ring or Potion is unconditional. Then last option is Flow if you stand in water, also unaffected by nearby enemies.

[โ€“] ddd404@lemmy.world 2 points 6 months ago

Ah. Thanks for the clarification. Looks like I need to read more carefully: I'd been assuming all the speed/haste things behaved similarly. Ooops