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Mildly Infuriating
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I once read that adobe also patents the simplest UX improvement, which means that gimp can't implement good ideas that people are already used to.
I wonder if that's why Gimp also has different hotkeys than Photoshop in some instances. Some of them seem pretty arbitrary. Like E is ellipse select in Gimp but eraser in Photoshop. The latter seems more intuitive to me.
Software design really needs to take a leaf out of game design’s book and let you change key binds. I suspect the only reason they don’t is because it would make troubleshooting more complicated.
This is very common for a lot of these programs, I'm not actually sure about Gimp, but Photoshop, Krita and Affinity Photo all let you. Same with a lot of the other digital art programs I use for work.
Nah, there's other apps that have similar or the same shortcut keys. Gump just tries to be it's own thing and not worry about Photoshop.
And that’s probably why it sucks so much. If they’d just cloned the work flow of other programs GIMP would actually be good for amateurs.
I was usig both in the early 2000's, at that stage there wasn't too much difference in the UIs. Gimp just seems to have stuck (more or less) with mid 2000's design concepts in the UI
I think they don't take inspiration from Photoshop. Either it's been a clone of a different product at some time or they developed it themselves. Hence the differences. I mean the whole UI doen't really resemble similarity to Photoshop.