this post was submitted on 02 Jul 2024
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huh, interesting, rather informative. Appreciate the insight.
I suppose if you're somehow making money from western economies it's probably a pretty good gig. Are the domestic wages any decent? I've heard russia has issues with braindrain, for more educated fields, since pay and living standards are often higher outside of russia. Though i've never looked into it.
It'll be interesting to see what happens economically as the war continues, or as it ends.
Yes, it is profitable to work in Western economies, but current political situation often makes it outright impossible, and back in the days when it was possible it wasn't super common - mostly due to language barrier (most Russians are not fluent in any foreign language, including English) and the culture that pressures people to stay in. Phrases like "you're good where you're born" are common sayings here.
High-profile specialists, though, are the first to leave for sure, in search of higher wages, a safer/better place to be, etc. etc.
Also now that a lot of male population was under the threat of mobilization, a lot of young people have fled the country to where they could, taking their families with them.
There was a thing with freelance work on international platforms that brought good money without having to leave the country, but soon after freelance economy started truly booming, Russia started the war which ended up in main payment channels being closed - and barely anyone outside IT specialists offers serious freelance work paid in crypto or by other means.
what about online? Say game dev or something. I believe tarkov is russian based no? Though they have an HQ in the UK i think, for monetary purposes.
yeah, that sounds about right.
Yeah, put "online" in the basket of freelance work and expand it to company level, and you'd be about right.
Quite a few games are indeed Russian - Escape from Tarkov, Atomic Heart, Crossout are examples off the top of my head that were international bangers. But they all had to build sophisticated systems to let the money flow, and often had to make separate affiliates. This does hurt game devs a lot in the process, and make a lot of groups NOT go into those waters.
yeah that sounds about right, thanks for the input.