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submitted 1 year ago by MJBrune@beehaw.org to c/gaming@beehaw.org

I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.

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[-] gaytswiftfan@beehaw.org 22 points 1 year ago

I hate when games are open world just cause. I only ever enjoy an open world when there's an insane amount of lore like in Skyrim or Fallout, but in most games I prefer a linear gameplay or semi-open (Mass effect, Dragon Age)

At some point something happened and literally every game has to be open world now 😭

[-] PlantJam@beehaw.org 8 points 1 year ago

A Plague Tale is an incredible example of what can be done with a linear design. Both Innocence and Requiem were amazing.

Open world games like the Witcher 3 leave the player with this really weird interaction with plot urgency. I'm looking for someone but just barely missed them? Hurry to the next town so I don't miss them again? But then zero consequences when I ignore that quest for twenty levels.

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this post was submitted on 31 Jul 2023
191 points (100.0% liked)

Gaming

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