[-] PlantJam@beehaw.org 6 points 1 year ago

The applications of this type of product wouldn't care about any of that. If anything the improved macro nutrients (decreased calories and saturated fat) would be seen as an improvement. If this is truly a 1:1 replacement like the article is suggesting, it could be huge.

[-] PlantJam@beehaw.org 6 points 1 year ago

The "14 years" part of the headline is particularly annoying. This thing that happens several times a year will happen the second time this month next week! It's like a headline about getting three paychecks in a month and how it won't happen again for six months. Technically true, but it's still a regular paycheck.

[-] PlantJam@beehaw.org 2 points 1 year ago

I read your name as Coffee Jerky and honestly I would absolutely try that.

[-] PlantJam@beehaw.org 28 points 1 year ago

Are you not planning on getting older? Time marches on.

[-] PlantJam@beehaw.org 11 points 1 year ago

I personally like the early access model. You get the choice to play the game now, as-is, or wait for the developers to call it finished. Last Epoch is a great example. In its current state, it is absolutely not finished. It still gave me hundreds of hours of entertainment, though, and I expect I'll get hundreds more when I revisit it again when it's officially launched.

[-] PlantJam@beehaw.org 4 points 1 year ago

Quitting to desktop in elden ring is as simple as Esc, up, E, Z, left, E, E. Super simple!

[-] PlantJam@beehaw.org 8 points 1 year ago

A Plague Tale is an incredible example of what can be done with a linear design. Both Innocence and Requiem were amazing.

Open world games like the Witcher 3 leave the player with this really weird interaction with plot urgency. I'm looking for someone but just barely missed them? Hurry to the next town so I don't miss them again? But then zero consequences when I ignore that quest for twenty levels.

PlantJam

joined 1 year ago