This was a replay, the first time I played I loved the story.
This time I spend around 100 hours in chapter 2 exploring the world, which was amazing, before moving on with the story.
The things I found annoying-
- Weird NPC comments - like remarks by gang on how soon Arthur returned to camp or the blood on him, when he has a deer on his shoulder, when Arthur is the only one feeding them. Or NPC saying why is Arthur following him, while walking down stairs.
- Arthur saying he'll look for gang member request item even when he already has it.
- Law system, inconsistent economy.
- No repercussions of Arthur's behavior with gang or Arthur's contribution to camp funds.
This broke immersion for me on several occasions even when I wanted to believe otherwise as I was loving the world and wanted to be deeply immersed regardless.
But these were minor issues and were overshadowed by the beautiful world.
I finally lost it with all the spoon-feeding and the hand-holding during missions, and when daddy rockstar did not like it when I did not play EXACTLY how they wanted me to, standing in the wrong spot - mission failed, try a different strategy - mission failed, jumped directly outside Danbury's window - guess what - mission failed because Danbury just had a divine vision and destroyed the documents in a second. Fuck this shit.
However much I loved the open world this time and the story in the first play-through. RDR2 is definitely overrated and extremely annoying.
End of rant. This is obviously just an opinion, and enjoying game is the only thing that matters, so if you do, lucky you.
Huh, gotta try it again some time then.
I did replay the game recently and it was still the least of my issues, just a glaring example of one that is symptomatic of a wider issue in the games design