this post was submitted on 25 Aug 2024
149 points (97.5% liked)
Games
32545 readers
1285 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Make games weird again
I want a game in the Black Marsh. And I want it to be weird like Morrowind where I can kill anybody and become a god (from absolutely nothing).
Like, in Morrowind you're literally not important. Even the Nerevarine hopefuls die and they just find another. Oblivion you're given instructions (by the Emperor, IIRC). Skyrim you're the Dragonborn pretty much immediately.
I haven't gotten to try it yet, but I hear Dread Delusion has a lot of Morrowind's visual style and weirdness, if not quite the same gameplay.
Looks cool, it's also in an "acid fantasy" bundle... new genre unlocked.
we got a modern revival of the neverhood in Armikrog., and it sucked :(
The Morrowind expansion for Elder Scrolls Online could have been the greatest thing ever, if they had just straight remade TES3 in the ESO engine, following the failed Neverine that literally existed in lore during the era ES was set in. Instead they just released an expansion set in morrowind with a story that had nothing to do with tes3's storyline.
I really wanted to love ESO, and I'm delighted that they'e actually using the weirder lore sometimes, but it never felt like it rewarded my exploration. Like I never learned aything new about a place by finding stuff in it.