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Bayonetta director Hideki Kamiya thinks Japanese devs should be proud of 'JRPG'
(www.gamesradar.com)
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I think I never disagree so much with something hahaha.
Well, for me here is just a question of creativity and how much you want to put in your character. Personally, I can´t play a lot of these games with established characters cause they aren't me, they are they and anything I do will not change the fact that he is Gerald with his history, motivations, and willingness, so why do I play exactly? Just to see what will happen cause in the end he will still be Gerald, not me, not my character.
Playing with established characters is great if you like reading other people's stories and care about them.
Playing blank characters is great if you are creative and can make up stories of your own.
I'd like blank characters more if games were made so I actually have agency in the world and my choices actually mattered, but I've yet to find such a game. Most of the time you're a generic hero and the entire world revolves around you for no reason, and everyone is waiting for you to do their chores while also spoon-feeding you the entire content of the game, which takes me out of the story and shatters my suspension of disbelief.
Like, in Skyrim I became the head of Hogwarts while only knowing one or two basic spells. It's hard to play a role when the game itself doesn't care about you and gives you everything no matter what.
Yup, I agree, you know, I even think that we cannot even compare the two kind of games cause they are so different. One is much more a story teller, the other is a RPG. There is nothing wrong in preferring one over another but they are too different imo.