this post was submitted on 28 Jun 2023
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Gaming

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Pretty much the title. What games do you love and what makes them ~~not stardew valley~~ stand out ( be it gameplay quirks, storyline, minigames... ) ?

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[–] GraceGH@beehaw.org 3 points 2 years ago (1 children)

I just finished Sakuna: of Rice and Ruin.

Its one of the best farming games I've ever played, but it's also like... a real ass simulation game. You don't get to grow whatever you want, you will grow rice and you'll either like it or leave. Kept your paddy's water level too high? Mold. Didn't get rid of pests? Disease. Didn't keep enough water in on a hot day? Uh oh, water evaporated and now your rice is under watered. If the waters too cold it won't absorb nutrients right.

It's also 50 percent a action rpg platformer, but don't think you can get around doing the bare minimum in the farming just to play it: your stats are directly reliant on how good you rice farm. No level grinding through combat.

I really enjoyed it but I'm still not sure who the target demographic for this game was. How big is the overlap between "traditional rice farmers" and "action rpg enjoyers"? At any rate, I high key reccomend it if you think you could be interested in rice farming whatsoever, because the story is great too.

[–] somefool@beehaw.org 1 points 2 years ago (1 children)

With my track record at killing even cacti, I am going to suck at this game. It does sound interesting, though (and "great story" is enough to make me face the rice farming).

It definitely sounds unique, which is exactly was I was hoping for when I made the post! Thank you!

[–] GraceGH@beehaw.org 2 points 2 years ago (1 children)

It's a lot more forgiving than I make it sound, getting disease usually just means your stats go up less. Just for the love of god don't leave it all to Tauemon, he's wise beyond his years but he is not good at executing on that knowledge. I recommend holding off on looking up an optimal rice farming guide until you're to the point where you can't progress at all anymore, which for me was before the final boss.

Also, there's an easy difficulty for both farming and combat individually (and that you can select at any time), so if you'd rather focus on one or the other you can!

[–] somefool@beehaw.org 2 points 2 years ago

Duly noted! Thanks for the advice!

[–] azureeight@beehaw.org 2 points 2 years ago (2 children)

I just started back up one that I rarely see talked about: Ever Oasis. Does it do everything perfect? No, but it's a cute little handheld game where I get to help an adorable water spirit save adorable seedlings and owl people. There's characters to befriend and take on quests too! It offers a lot, but cause it was on the 3ds I don't think too many people have played it.

Outside of that, Harvest Moon: A Wonderful Life is my nostalgia favorite so I am hopeful about the remake.

[–] somefool@beehaw.org 0 points 2 years ago (1 children)

Oh gosh, it's so cute. I'll keep an eye out for it when rummaging for used 3DS games.

[–] azureeight@beehaw.org 2 points 2 years ago

It is really sweet! It's a simple story about trying to save basically the world!

[–] mint@beehaw.org 0 points 2 years ago (1 children)
[–] azureeight@beehaw.org 1 points 2 years ago

There are dozens of us dozens!

[–] Profilename1@sopuli.xyz 1 points 2 years ago* (last edited 2 years ago)

I loved John Deere American Farmer back in the day. Unfortunately it doesn't work on modern machines. The menus don't display right. If it wasn't for that, it would be half-playable. The deluxe version might not have that problem, but I never got around to trying it.

One funny quirk was that family members would gain happiness from certain items (housing, bbq, pools, etc) and lose it from working. If happiness dropped too far for two long, you'd get an event about them leaving to join the French Foreign Legion or some other nonsense (there were a handful of variants.) The thing is, though, the happiness gained from these material possessions would degrade over time, meaning that it quickly evolved into a materialism simulator as you built pools (or giant statues of Paul Bunyan) to replace the pools that no longer where providing happiness.

You could also just hire people. That was usually the way to go if you wanted to get any serious work done. As long as you could pay wages, the hired help would stick around.

[–] saigot@lemmy.ca 1 points 2 years ago (1 children)

I have been playing graveyard keeper .

Ill warn you up front, this is not a game that is respectful of your time. It takes forever to build wealth or to walk anywhere, but I find it very zen none the less. It's much more focused in resources than stardewvalley which to me feels like it overemphasizes money. Every single quest in graveyard keeper feels like the community center quests in stardew, it's more about collecting rare or expensive resources than pure money making.

The game in general puts a high time cost on everything and most things are only available on some days so a lot of the game is planning out the most time efficient way to use each day so you soend the least amount if time blocked.

Also omg my inventory is always really full, even most of my chests are often close to full.

I havent tried the dlcs yet, the game itself feels huge already, but they look like they add a lot of content.

[–] somefool@beehaw.org 1 points 2 years ago

Graveyard Keeper is a really good game (the DLCs vary in quality, but still worth playing imho). I liked the dark humor and err, questionable morality. The NPCs are terrible people and I loved it. It was quite refreshing after playing mostly wholesome games!

I'm with you on the time investment. Getting started in it is brutal, with most of what you can sell being near worthless at first (and, if I remember well, prices drop when you sell too much of something? It's been a while). It takes time and effort to get yourself established, which makes it very satisfying!

(I also ended up drowning in stuff. Once you get the collection of resources going, it doesn't stop.)

[–] DaSaw@midwest.social 1 points 2 years ago

I'm a fan of the Rune Factory series. It's basically Harvest moon married to a traditional fantasy RPG. I don't enjoy RPGs enough to play many of them these days, but there's something about adding the two together that makes it extra special.

And the character designs, both in visuals and in personalities, are extremely anime. Rune Factory 3 kicks it up a notch, making characters tropey to the point of insanity. I can see some thinking that's a bad thing... but it's what I like.

Rune Factory 4 has an extremely long story, to the point it's kind of ridiculous. But because the base game is fun, I just keep returning to it and chipping away at it between periods playing other games.

[–] arisu@lemmy.zip 1 points 2 years ago (1 children)

I finished Summer in Mara a while ago. I really enjoyed it. It has farming, fishing, and exploration. The story is cute for what it is. You travel by boat, compete quests (a lot of them are fetch quests though), and take care of your home island.

It does have basic crafting and the farming system is fairly simple.

It's not a very long game but was fun.

[–] somefool@beehaw.org 2 points 2 years ago

Summer in Mara was so cute!

Have you tried Ankora: Lost Days and Stories of Mara, too? They're on my list and I'm curious about other people's opinions!

[–] mint@beehaw.org 0 points 2 years ago (1 children)

I haven't finished it yet but i absolutely love Harvestella. It's barely a farming sim, more like a Final Fantasy game with farming elements inside it, but I really really enjoyed it.

My favorite of all time is Rune Factory 4. God the amount of time I spent on that game is obscene lmao. I dunno what really makes it unique that I love it so much, maybe the bigger focus on dungeon crawling to go with the farming, but yeah, huge huge fan. Also Forte was so cute.

I didn't like RF5 nearly as much, but I bought it twice (Switch and PC) because it's a miracle it even came out and I wanted to support that. For those who don't know, Neverland Co., the company that developed Rune Factory (and Lufia!) went bankrupt after Rune Factory 4. But then Marvelous hired most of the people on that team, which led to Rune Factory 4 Special, then Rune Factory 5, and now Rune Factory 6 and a spin-off that just got announced! Those sorts of comeback stories make me very happy. I'm really hoping these next two games allow them to refine their 3D engine.

[–] GraceGH@beehaw.org 2 points 2 years ago

So that's why RF5 is so janky? Don't get me wrong i'm playing it right now and deeply enjoying it, especially getting to see Doug and Margaret kicking around town again, but I have so many issues with this game lol.

The camera lags when you rotate 360 degrees around your character, sometimes the rocks that spawn on your field will be totally invisible until you save and reset, preventing you from tilling certain areas. I'm having some weird lighting issues too but that doesn't bother me really.

On the bright side, they give you a lot of farming room quite fast if you play through the dungeons, and they finally made it possible to be a lesbian! How cruel fate is that allowed me to not get married to Margaret in RF4... For the record, I ended up with Vishnal.

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