A long music video is pretty much how I sell it, lol. Also a good movie to watch while in an altered state (it's my go-to movie when I get really sick/feverish).
I tend to like sci-fi in this category such as Stargate, Dune (1984), and the Riddick films.
TRON Legacy is my favorite of the bunch, however. Incredible soundtrack, gorgeous costume design, and plenty of character.
I do the tourist thing now with WoW but I'm still talking with players, especially since my duo partner never stops playing.
Less so now, though, since /r/wow was where I participated the most.
I was selling countless pre-orders at retail going back to 2001. I don't know when this mythical time would have been either.
Ultimately, the vast majority of people making pre-orders aren't here, on reddit, or any gaming community. And frankly, with the rate at which physical print runs are shrinking, people are going to find they will need to pre-order if they want a physical copy of anything not AAA.
More than half of my personal follows on Twitter are enthusiastically jumping over. I don't spend a lot of time on Twitter these days, so maybe I hadn't realized it was bad enough to send people running happily into the arms of Meta.
Something I've noticed as I've shifted more of my conversations from Reddit to Discord (even before the garbage fire over at the site) is that I'm not looking up stuff as much during instant, short-form communication. Just casual conversation really is okay sometimes. I'll be trying to keep that in mind as I spend more time on Reddit alternatives.
I also have a theory that message board conversations spend as much time on opinion as they do because all the little shit has been solved now that we have esoteric information at our fingertips. Some people don't even know what it was like to be sitting around with friends all trying to figure out what 80's film you saw Robert Loggia in because you couldn't just look it up on-demand.
Freelancer and Freespace 2 were also peak space sim for me.
Getting about 10 hours in before dropping it, I had two big issues with Everspace 2: experience level progression and immersion.
Once I got to a new system, everything was high level, and in ES2, the level scaling means it's more of a wall than a slaughter. There's also no experience point rubber banding to make it worth your while.
I really enjoyed the story so far, more than Freelancer (not exactly a high bar), but I'm at a point now where I have to grind levels to continue. The above already makes me not want to, and then there are immersion problems on top of that.
In Freelancer, the whole system was loading screen free as long as I wasn't docking. I don't think I realized how big a deal that was until now. The transitions in and out of "jump drive space" in ES2 are a stark reminder that you're flying from node to node, and not cruising through a star system. Other little things when off the main questline like lack of radio chatter, no consequences for looting stations, and low traffic add to the immersion problem.
I'll probably come back to it eventually as it's good enough, but that's only because virtually no one is making this kind of game anymore. It feels like it wouldn't much to surpass this game.
Deck Nine is also on this, and I thought their Life is Strange games were pretty good (Before the Storm, True Colors).