[-] Ategon@programming.dev 71 points 2 months ago* (last edited 2 months ago)

The easiest way would be subscribing to the communities you want and then using the subscribed feed instead of the all feed

Some frontends (mostly the apps) have filters you can use to filter content but the main frontend doesn't currently apart from blocking the communities

An alternate thing to do could be to use the local feed in the instance that primarily has the content you want. Isnt doable for all types of content since not everything has a topic based instance for it and would require having a new account if you want to interact but theres things such as mander.xyz for science, programming.dev for programming/hardware/etc. topics, etc.

[-] Ategon@programming.dev 11 points 2 months ago* (last edited 2 months ago)

I looked at the community list in programming.dev (from https://programming.dev/communities) sorted by active users per month and noted down the instances for the top 100 communities

its using google sheets

going to recount with lemm.ees community list in a sec since theyre federated with hexbear

[-] Ategon@programming.dev 31 points 2 months ago* (last edited 2 months ago)

Manually counted communities in the top 100 per instance and threw it into another pie chart (for active users / month)

This also seems to be different than the results gotten from lemmyverse as the lemmyverse data hasnt been updated in 11 days according to that site

A bunch of instances gained or lost some coms in the top 100 from variance of things happening in the last week

(the eight instances that it decided to not give labels to that have 1 community are feddit.uk, lemmy.zip, beehaw.org, lemdro.id, ttrpg.network, lemmy.wtf, lemmy.blahaj.zone, mander.xyz)

edit: updated graph to be more accurate users/month counts

[-] Ategon@programming.dev 15 points 2 months ago* (last edited 2 months ago)

Seems like lemmyverse doesnt have the instance listed at all for some reason, assuming a crawling issue. I reported it on their repository. Would be new since I remember it showing the instance before

You can check in https://programming.dev/communities that programmer humor has way more active users than most communities here

[-] Ategon@programming.dev 52 points 2 months ago

Surprised I dont see programming.dev in the data, we definitely have at least 3 communities in the top 100 (programmer_humor, programming, linux)

[-] Ategon@programming.dev 1 points 2 months ago

I can sketch out a better version of them in the future, ill add that onto my queue of things to do. No name yet but can also plan out that

[-] Ategon@programming.dev 9 points 2 months ago* (last edited 2 months ago)

Is it planned to be 2d, 3d, or pixel art?

If youre looking for another mascot to add theres a programming.dev penguin as well lol. Isnt used much currently but was with our art on fediverse canvas

If you also want another spot to post in we have an !inat@programming.dev community meant for team finding as well

[-] Ategon@programming.dev 4 points 2 months ago* (last edited 2 months ago)

I dont think I fully understand the question but things should just show as the default type handling in the inspector if you dont override the handling for that type

If you need the individual controls for some reason theres some available like EditorSpinSlider EditorResourcePicker etc

[-] Ategon@programming.dev 2 points 2 months ago
98
Praise my GitHub profile (praise-me.fly.dev)
submitted 2 months ago* (last edited 2 months ago) by Ategon@programming.dev to c/programming@programming.dev

There was a roast my github profile site going around recently so as a counter to that someone made a praise my github profile. Enter your profile and get an AI complimenting you

[-] Ategon@programming.dev 3 points 3 months ago* (last edited 3 months ago)

Its semi broken currently and also functions on a whitelist with this community not being on the whitelist

70
59
submitted 3 months ago* (last edited 3 months ago) by Ategon@programming.dev to c/godot@programming.dev

Sorry for the small delay on this, was competing in a gamedev competition which took up most of my weekend

The way I instantly make the variables is using tip #1 I posted https://programming.dev/post/17169923

81
65
65
72
97
151
submitted 3 months ago* (last edited 3 months ago) by Ategon@programming.dev to c/godot@programming.dev
99

Going to start doing some daily Godot tips, both to force me to look for cool things the editor does so I can use it myself and to help out anyone else

Also posting these on my account on https://bytes.programming.dev

If youve got any tips I can put for a future day feel free to give me it and I can queue it up if I havent already

107
submitted 3 months ago by Ategon@programming.dev to c/canvas@toast.ooo

Hey everyone! Thanks for participating in Canvas. I wanted to make a thread to collect together suggestions people have that can be worked on before the next Canvas.

Feel free to also throw in suggestions for future Events we can build and run for the fediverse.

Ill be collecting suggestions together and making issues for them in the repository for myself or some other contributors to work on (the projects open source so anyones free to contribute! https://git.sc07.company/sc07/canvas Feel free to reach out to me and I can help get you set up with the codebase)

92
submitted 3 months ago* (last edited 3 months ago) by Ategon@programming.dev to c/canvas@toast.ooo

As part of an update that was just pushed you can now enable "New Pixel Pulses" which will make a little circle for a bit surrounding any new pixels that get placed onto the canvas

You can use this to see where activity is happening on the canvas

This was originally made as a userscript by soda_cans and was adapted by me into the actual codebase

view more: next ›

Ategon

joined 1 year ago
MODERATOR OF