BaroqueInMind

joined 1 year ago
[–] BaroqueInMind@lemmy.ml 9 points 2 months ago

Men In Black is such a great film. The sequel has a scene where Jay communicates to an alien Biz Markie mailman with beatbox language and the scene fucking slaps.

[–] BaroqueInMind@lemmy.ml 1 points 2 months ago* (last edited 2 months ago) (1 children)

Acceptable child to terrorist death ratio is legitimately 2:1 and accept 3:1 only if we get to eat the children afterwards.

[–] BaroqueInMind@lemmy.ml 2 points 2 months ago

Seeing the thumbnail makes me really miss playing SWAT4 or old-school Rainbow Six games that were single-player urban counter-terror/hostage rescue sims.

[–] BaroqueInMind@lemmy.ml 6 points 2 months ago* (last edited 2 months ago) (2 children)

This is why I truly believe there is no God.

How the fuck do dipshit millionaires like Trump, monarchs, and wealthy despots all over the world live safe, fantastic, lazy lives of high quality, meanwhile genuinely good-hearted, selfless, caring, hard-working people elsewhere live in abject poverty and danger?

[–] BaroqueInMind@lemmy.ml 13 points 2 months ago* (last edited 2 months ago) (1 children)

Pretty fucking cool that we are postulating that dreams are not similar to machine learning algorithms in that they are not primarily purposed for adapting to what's experienced during sober consciousness, but rather used in preventing subconscious lower-level instinctual brain functions from over controlling the perception of reality.

The actual opposite is happening with machine learning LLMs where it believes their hallucinations which are derived from obfuscated data is truthful regardless of where it pulled the data from.

[–] BaroqueInMind@lemmy.ml 0 points 2 months ago (1 children)

What are you basing any of this on? Sounds like simple opinion and no health facts.

[–] BaroqueInMind@lemmy.ml 20 points 2 months ago

She is beautiful

[–] BaroqueInMind@lemmy.ml 2 points 2 months ago

Nah, the dwemer understood the logical fallacy of data redundancy and CHIM, so they

ptr = null
 

Currently, I self limit the hearts I have to only three so the stakes of combat are high for me, so there needs to me another way players are allowed to spend the Lights of Blessing you earn from shrines, such as to add a temporary increased boost to a selected weapons durability or damage.

Granted this game has only been out a month or so, however I'm finding the silver enemies are getting easy to defeat for me, albeit they are damage sponges they not really actual challenges (not trying to brag here apologies).

I'm looking at the mods on the GameBanana website and envious of those guys able to tweak the AI responses and cave brightness to develop a harder game for themselves, and I'm jealous.

Does anyone have any sources of information about any changes or updates to the game that will address the game difficulty?

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