[-] Cartendole@feddit.de 10 points 8 months ago

It's an image board what do you want?

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this is my dream (feddit.de)
[-] Cartendole@feddit.de 14 points 1 year ago* (last edited 1 year ago)

Hab an Steam gedacht, da könnte mir sowas auch passieren.

[-] Cartendole@feddit.de 6 points 1 year ago

Hast du zufällig ein gutes Tutorial für controlnet parat? Ich blicke da noch nicht ganz durch :D

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I'm pretty new to the game (sub 100 hours) and have found a few mods that make it more suitable to my taste. My favourite so far is Research Reinvented, it makes the research system a bit more active than just having one pawn sit at the research table for days on end.

What about you guys? If you could only take one mod to the rimworld, which one would you take? Or is there a small mod that just adds one or two nice things you like? Feel free to discuss your favourites in the comments!

[-] Cartendole@feddit.de 1 points 1 year ago

Thank you for your perspective! Now that I think about it, your theory doesn't seem that far out there.

[-] Cartendole@feddit.de 3 points 1 year ago

Thank you, this is the kind of context I was looking for!

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submitted 1 year ago* (last edited 1 year ago) by Cartendole@feddit.de to c/moviesandtv@lemmy.film

I just came back from seeing Asteroid City and it really has me at a loss. I've only seen The Grand Budapest hotel of his other movies but know of the inherent weirdness of his movies. I usually know how to classify and discuss a movie after I've seen it but this one left me kind of speechless. Not in the sense that I thought it's the most amazing movie I've ever seen but rather that I really don't know what to make of it.

Was it weird? Yes. Was it uncanny? Yes. Was it beautiful to look at? Yes. Did I understand it? No. Was there anything to understand? I'm not sure. I felt like it tried to lead me somewhere the whole runtime, but I didn't get to any conclusion at the end.

I'm sure there's someone here with a bit more context to his filmography that could shine a little light onto the movie, or lead me in the right direction.

On another note, feel free to discuss what you thought of it here, I'd love to read your thoughts!

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ich🍕iel (feddit.de)
submitted 1 year ago by Cartendole@feddit.de to c/ich_iel@feddit.de
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ich☕iel (feddit.de)
submitted 1 year ago by Cartendole@feddit.de to c/ich_iel@feddit.de
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cursed rule (feddit.de)
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Soon, hopefully (feddit.de)
submitted 1 year ago by Cartendole@feddit.de to c/memes@lemmy.ml
[-] Cartendole@feddit.de 2 points 1 year ago

Interesting that the Hitman games make you feel like this, I thoroughly enjoyed them because of the ability to replay levels endlessly, which made me feel like I can't miss anything because I can just start over if I want to try a different approach.

[-] Cartendole@feddit.de 1 points 1 year ago

Totally agree on them taking too long and I've also found myself being annoyed with Addison quite quickly. The koroks I don't mind as they offer a different challenge every time and it's not very relevant to complete them all. But Addison's tasks are. always. the. same. Boring!

[-] Cartendole@feddit.de 6 points 1 year ago

100% agree with you, being a completionist also sucks the enjoyment out of games for me. I feel like I'm not as far along as you and still have to "get" that I don't HAVE to explore and find everything. Just takes a while, probably. :) It's hard for me to decide whether a game is worth exploring extensively or not.

[-] Cartendole@feddit.de 2 points 1 year ago

Very well said, you're right! There's definitely too much to see for a single person in a single playthrough.

[-] Cartendole@feddit.de 2 points 1 year ago

Truee, Fallout also made me feel like this! I've only ever started FO4 but I had to return it within the first two hours of playing because I felt forced to loot every house and find every little story in that giant world. Too much for me!

[-] Cartendole@feddit.de 1 points 1 year ago

I feel this 100%, I'm also currently playing it with a friend (well, we've been at it for more than 6 months) and I'm so so glad he's pulling me through the game, I'd never ever finish it on my own.

[-] Cartendole@feddit.de 1 points 1 year ago

Glad to see you're also a bit confused about TotK! It definitely feels like it has less of a direction it pushed you in than BotW. There was another comment that suggested completing a bit of the main story first, I think I'll try that for now.

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submitted 1 year ago by Cartendole@feddit.de to c/gaming@beehaw.org

I've recently found that big (mostly open world) games tend to overwhelm or even intimidate me. I'm a big fan of the Rockstar games and absolutely adored Breath of the Wild, but my playthrough of Tears of the Kingdom has been a bit rocky from the get-go.

As soon as the game let me explore all of its content and released me from the tutorial island, I was able to roam the lands of Hyrule freely as I once did in Breath of the Wild, but I've come to a sort of paralysis. I feel like there's such an enormous amount of content to see that I'm constantly anxious to unintentionally skip content or to not make the most of my experience. I did not feel like this back in Breath of the Wild, and I'm not really sure why. I did, however, have this same sense of FOMO when I first played Skyrim. That game also made me feel like I was constantly missing stuff which left me kind of unsatisfied.

This is not a big problem and all of the games I listed are great games. I'm posting this because I unconciously took a two week break from ToTK in order to alleviate that feeling but when I came back to the game today and still felt the same, I thought of posting here and maybe hearing your opinions on this thing.

Have you ever felt the same in big open world games? Do you feel like this in more linear games with multiple endings? (I do) Do you think I'm an overthinker and should just rock on? Looking forward to your comments!

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Cartendole

joined 1 year ago