I feel like most of the layoffs and the flooded market happened in the US. Judging by the name, bleistift is from the EU...
Knusper
I also just feel like I'm not writing words for the fun of it. They're chosen to convey information in a very intentional way to a given target group. Like, just now in that previous sentence, I changed "in a certain way" to "in a very intentional way", because that's more precisely what I wanted to say. I try to convey lots of nuances in relatively few words.
That's my #1 criticism of LLMs, that they just blather on and on. And ultimately, precise nuance requires understanding the topic, the context and the target group, which, if you'd describe it to an LLM, would take longer than to write the actual text itself.
You say that like anyone knows how Fahrenheit even works.
I mean, yeah, I am also assuming that she was no expert on the matter. We're saying that it was an understandable opinion for a lay person or even someone who kept up with the bigger titles. It certainly wasn't easy back then to know about all kinds of games...
Nah, FOSS stands for "free and open-source software". There was a time before paid software was a thing, so the "free" there stands for freedom.
In a lot of ways, it means the same as open-source (access to source code and allowed to modify+redistribute it), but it's more idealistic and political, looking to prevent software from restricting what users can do.
Ist mir persönlich schon auch als exorbitant dröge hängen geblieben, wenn man das alleine macht. Wenn man zu zweit ist, dauert es direkt nur noch halb so lang und man kann währenddessen quatschen + Quatsch machen.
Und es ist eben auch gerne mal so, dass wenn man das alleine macht, dass es eigentlich auch andere Leute gäbe, die ohne Probleme helfen könnten, aber sich stattdessen in der Küche versammelt haben und lieber da quatschen.
Yeah, these days it's obvious that video games are the next logical step in media consumption. First we had audio. Then we had audio+video. Now we have audio+video+interaction. You can literally watch a movie inside of a video game, if you care to.
But back then, the audio and video qualities of games weren't yet terribly developed. You could still easily find board games, or heck, sports, that were more complex than Pac-Man and Space Invaders.
I can definitely see that one would think, it's a novelty and not be able to imagine how cineastic games would become, or that some even contain books worth of history lessons.
In principle, I agree, but I feel like part of that is just AAA vs. indie.
AAA games need to provide lots of lukewarm content, because many more casual players will buy them and expect much bang for their buck + haven't seen this lukewarm content a million times already.
On the other hand, indies will basically only be bought by people more enthusiastic about the hobby. As such, they have to pick out one or two aspects and excel at them, so that it's something new for that crowd.
Hello Games was indie and unknown at the time, so likely only attracted that gaming enthusiast crowd, which would have been more easily bored by the extremely lukewarm content in Starfield.
Maybe someone has a more specific explanation, but I could imagine it just being shorthands for certain departments.
Like, imagine a hospital where the third floor is dedicated to, uh, new patients, so you press the NP button.
No problem. :)