[-] LinyosT@sopuli.xyz 1 points 1 week ago

PTDE can be played above 60 through DSFix with minor physics bugs.

Remastered cant as all the logic is tied to the fps.

[-] LinyosT@sopuli.xyz 12 points 1 month ago

Similarly, AMD had a couple of anime girl mascots for Zen/Ryzen.

[-] LinyosT@sopuli.xyz 1 points 1 month ago

What did they do to dead cells?

[-] LinyosT@sopuli.xyz 1 points 1 month ago

My comfort food is charcoal

[-] LinyosT@sopuli.xyz 4 points 2 months ago

A lot of people are really good at justifying the problems by completely missing the point as well. i.e people going “Oh you can just disable/hide/remove xyz” when the issue is that xyz shouldn’t be there at all or be opt in, rather than opt out.

Then there’s the people that listen to these justifications without a second thought or even parroting them, giving them extra legitimacy to other people that come across these takes.

[-] LinyosT@sopuli.xyz 2 points 2 months ago

Probably like 10 or something

[-] LinyosT@sopuli.xyz 7 points 2 months ago* (last edited 2 months ago)
[-] LinyosT@sopuli.xyz 2 points 2 months ago* (last edited 2 months ago)

It wouldn’t surprise me if this was a way to avoid typical launch day server issues either.

Rather than have everyone dumped into their servers as once, they let things ramp up.

Though that could be giving too much credit considering it’s in alpha. Aloha would suggest its still far from release, probably too early to bother stress test the servers or w/e.

[-] LinyosT@sopuli.xyz 4 points 2 months ago

You don't know me!

[-] LinyosT@sopuli.xyz 3 points 3 months ago

It kind of depends on the story being told.

Some stories may set up some interesting ideas/concepts that could become good stories in their own right.

However there are things that are better left just being suggested and left to the consumer’s imagination, rather than outright explained.

For example, Yakuza 0 was a fantastic way of handling extra backstory stuff, especially for Majima’s side of things. It gave players insight as to why the wacky batshit character is the way he is through the rest of the series. It also gives insight into Kiryu and Nishki’s relationship, adding more weight to what happens in the first game.

I think a poor example would be the way that Metal Gear Solid V expanded on the Cobra Unit from 3. It explained that their previously unexplained supernatural abilities were actually just due to one of V’s plot devices. It took away from the mystique of leaving the cobra units abilities and replaced it with something pretty mundane.

[-] LinyosT@sopuli.xyz 3 points 3 months ago

DO

NOT

REDEEEEEEEEEEEEEEEEEEEEEEEEEEEM

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LinyosT

joined 1 year ago