latenightnoir

joined 2 weeks ago
[–] latenightnoir@lemmy.blahaj.zone 2 points 1 week ago* (last edited 1 week ago)

You're very welcome! Word of warning, though, the rest of their stuff varies greatly. They do have a couple of songs I like a lot though!

In addition, if you're looking for something similar to this song in particular, I recommend checking out Subcarpați - Pe Deal, În Văi, for instance. They follow that dark, heavy beat and the trippy progressions closer than most of everything else produced by Șuie. They also base a lot of their lyrics, structures and sampling on folkloric music from around our parts, can find something from each region!

[–] latenightnoir@lemmy.blahaj.zone 2 points 1 week ago* (last edited 1 week ago) (2 children)

This one's from 2003, Șuie Paparude were the most innovative Electronica act in Romania at the time (and for many years after, tbh!)

Edit: to be perfectly frank, this one doesn't really fall under Rap in terms of what else is available around here, Șuie Paparude came as a response to the MC'd Jungle which was really popular back in the '00s (D'n'B was pretty big around here as well), which is why they fell into my lap as well. I don't really have any pertinent Rap examples to offer, as I don't much consume the local variety.

To add a bit of rambling (which you can safely skip for the next paragraph), this was an interesting period in Romanian music, as our main influences were from the UK and from Europe/Russia rather than America, and it could be felt in pretty much everything. We had shades of Spice Girls, Depeche Mode's influence was felt throughout basically any "serious" internal turmoil song, there was even a lot of UB40 in our pop. Our Electronica was massively influenced by the British D'n'B and the Techno scenes.

As for the message, it's basically a highly articulated jumble of metaphors and Cool™ technobabble expressing a general sense of "lose yourself with us, ours is next-level shit."

I've attempted a very, very rough translation below - started with an automated translation which I've edited for accuracy and tried to account for language-specific idioms, so it's close-ish, sorta':

"Level I is passed from the start The starting block's only for those who dedicate themselves to a new wave Digital, transient-ambient, vibrato-fatal For those who do not have mental agreement With two-zero-zero-three subliminal Come here so I can teach you not to forget To differentiate between sitting in and participating To what, to what is heard, to Paparude, to Șuie His is the sound that forms the soul from white to black From white to integral, integral or better said Ready for a dream a bit too real, not at all subliminal Nothing is accidental, it's a digital exercise Eloquent, insane, super-elastic Straight from the world of music drawn on plastic. Straight from the world of music written on plastic Junkyard and Șuie intervene technico-tactically You have 10 seconds to start moving If you don't do that, it’ll suck for us. Straight from the world of music written on plastic Junkyard and Șuie intervene technico-tactically You have 10 seconds to start moving If you don't do it today, it’ll suck tomorrow."

For further context, Junkyard's the dude providing the vocals, and Șuie are the dudes who do the tracks.

Heh, sounds like what one of my exes used to do when she wanted some alone time, she'd throw me an informational rabbit hole and let me dive right in it for a couple of hours=)))

It has such potential! The mechanics they added are already everything one needs to create some awesome operations! Imho, I'd also polish the mechanics up a bit, like remove the rolling rubber bands and add more mass to the Railjack itself (this last one was the first thing a friend remarked when playing at release, and I agree).

Either way, every single thread could do with more fleshing out, it'd make the world feel less like a super-wide puddle and more like a cohesive, evolving thing.

The worst thing GTAO did (other than the griefing and Shark Cards) was not evolving the world with time. Staring at those construction yards which have not changed in over a decade pulls me out of the world entirely.

[–] latenightnoir@lemmy.blahaj.zone 1 points 1 week ago (2 children)

i can understand that, yeah. Honestly, I think it's a neat addition which serves as something else to do, speaking a someone who has nearly 3k hours in the game. It's enough on its own for the first 1.5k hours, but then the grind slowly started getting to me, at least. Adding more depth to the character interactions can always only ever be a good thing.

I do agree with you that the trend chasing tendency is pretty dangerous, and I get that distinct feeling they still rushed it a bit [edges sanded off too abruptly, some points in the flow feel jagged, people hate your guts if you tell them you won't leave them (in a positive way), etc.], and my main fear is it ending up like pretty much every other branch, kinda' like toys forgotten in the sandbox.

Personally, I would've thought of a way to deepen the mechanics, meaning build upon what's already there instead of further widening the spreadsheet of buffs and unrelated activities. And I will never shut up about how the Railjack is just begging to be used more...

[–] latenightnoir@lemmy.blahaj.zone 0 points 1 week ago (4 children)

Yes, it's a surprisingly deep rabbit hole.

[–] latenightnoir@lemmy.blahaj.zone 3 points 1 week ago* (last edited 1 week ago) (1 children)

Weirdly enough, I let him do his thing and it eventually broke down. Which seems organic, he got to trust me and no longer feels the need to secure cooperation through debt.

Unlike Lettie, who seems to be thrown even farther into avoidance the closer you get to her. Which, again, makes sense! But nah. No more, thanks... She has become yet another reason why one should never dip their pen in company ink.

You're not wrong, it really did feel like I was gaming the system with her. There are moments when you seem to break through and have a "normal" conversation (i.e. her not slamming the door in your face after your third sincere word), but this avoidant dance is making me really tired.

I seem to have reached the same point, we're Best Friends (down from Loved) and she's not messaging me anymore. Fun. I've been through this IRL more than I'd care to remember.

[–] latenightnoir@lemmy.blahaj.zone 3 points 2 weeks ago* (last edited 2 weeks ago) (6 children)

Oh, yeah, it's a whole thing! The writing's very good, but the time limits and overall progression dynamics are a bit... frustrating at times. Moreso because the characters are well written!

Like, you get one Chat per day (consisting of anywhere from 2-3 lines, to a hefty, in-depth discussion on a subject) and you can also screw it up pretty badly in some very abstract ways (see my example above and expanded in my other comment). And it being Warframe, the mechanics are blackbox, so you're stuck wondering if you have to brainwash the characters into resetting your status with them, or hang in there hoping there are some twists and turns in character dynamics which will allow you to progress and develop your interactions with them.

[–] latenightnoir@lemmy.blahaj.zone 3 points 2 weeks ago* (last edited 2 weeks ago)

Honestly, the contrast stands elsewhere for me, in that with a real person, I at least know there's still a chance to talk things out if I play my cards right. In this case, though, I have no idea whether or not this is one of those "this will branch out into a related convo which will either solidify or completely cancel," which would motivate me to keep trying to navigate this situation and would pull me into the game even more, or if it's "you triggered the Ick flag and now you're out unless you mind wipe them," which just sounds sociopathic in and of itself, so no. Just no. As a person who's really into the not being able to retread choices aspect, means that something may have been blocked off for me for a really shitty and unjust reason (yes, I still believe it's an unjustified reaction based on the conversation, although a realistic one - realism does not imply healthiness).

And all I know now is that I triggered her NoDate flag, and I barely even know what that means other than she literally hates my guts for saying I'm never leaving. Not even kidding, her reaction to my asking to date her again would suggest I insulted half of her family tree...

Thanks for the support, kinda' regret getting into the dating sim part. They wrote the characters well enough for their presence or absence to matter, and it feels a lot like a real break-up would, although the impact is far smaller. It still fucking sucks to see an empty apartment and just go through with the grind after that.

Jesus Christ, it didn't even take my brain a millisecond to start fantasising...

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