this post was submitted on 03 Nov 2024
52 points (100.0% liked)
games
20523 readers
373 users here now
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
-
3rd International Volunteer Brigade (Hexbear gaming discord)
Rules
- No racism, sexism, ableism, homophobia, or transphobia. Don't care if it's ironic don't post comments or content like that here.
- Mark spoilers
- No bad mouthing sonic games here :no-copyright:
- No gamers allowed :soviet-huff:
- No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much
founded 4 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
If Starfield is anything to go by the ways of resolving the quest will either be to leave the slaves where they are or purchase the slaves, with the slaveowners being unkillable despite only being in that one quest.
Space Neoliberalism: The Game was as bleak and horrid and monotonous as neoliberalism itself.
It was off puting and kinda showed a lack of vision and like honestly the fact the economics of Astroid mining crashing the market because of the sheer amount of supply in a rare earth astroid being an example of how space breaks the frame work of supply and demand. Full stop you need to be able to imagine something more even if capitalism still exists in some way.
At a certain point it’s bad story telling
A lot of "asteroid mining will fix everything" bazinga believers contend that asteroid mining would allow everything to continue exactly as it is now, but more of it. More pretentious obnoxious panopticon phones, mountains of them, nothing else changing, and not a fucking word about where all the consequent pollution would go.