this post was submitted on 19 Sep 2023
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[–] gullible@kbin.social 19 points 1 year ago (2 children)

Is the steam game still a fight against the frame rate or can I let a hundred cats breed in my fortress without restarting?

[–] NOPper@lemmy.world 26 points 1 year ago (1 children)

It's always going to be a concern, but it's multithreaded now.

[–] gullible@kbin.social 4 points 1 year ago
[–] Templa@beehaw.org 7 points 1 year ago (1 children)

You don't need to restart a fortress, you can just kill the cats

[–] gullible@kbin.social 4 points 1 year ago (2 children)

At .05 fps, it’s faster to restart entirely.

[–] Templa@beehaw.org 4 points 1 year ago (2 children)

I can't relate because my forts never got to that point even with a really big number of cats. I know that with DFHack you can set up an auto butcher thingy that controls the population though!

[–] pelotron@midwest.social 6 points 1 year ago (1 children)

Omg, auto-butcher plus so many other niceties... everyone should be using DFHack. It's installable through Steam as well so everything automagically works.

[–] Kushia@lemmy.ml 1 points 1 year ago

I still don't know how a lot of the tools in DFHack aren't just baseline in the game at this point they are that good.

[–] gullible@kbin.social 2 points 1 year ago

That sounds incredible! The game used to be so barebones and unoptimized that it was essentially a balancing act between efficiency in the game and efficiency in processing it.

[–] chunkystyles@sopuli.xyz 2 points 1 year ago

In current versions of the game you have to try to get low frame rates like that.