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[-] scorpionix@feddit.de 50 points 1 year ago

Well, time to buy then, to show support/demand for Linux gaming.

I just bought like a month ago, but I bought on a Linux machine, so maybe it counted.

[-] fhein@lemmy.world 1 points 1 year ago

Unless it has been changed, I believe Valve described their algorithm along the lines of "7 days after your purchase it will count towards the OS you've used the most to play it. If you haven't played the game at that point it will counts towards the OS you used to buy it"

I often buy games in batches, so I usually don't play games for a week or two after purchase. I think I fired up DF on my Steam Deck though in that first week, so I'm probably good, but that's why I generally buy on my desktop so it gets credited even if I don't get around to playing it for a little while.

[-] luthis@lemmy.nz 31 points 1 year ago

This game is a time machine. I open the game and find myself 3 hours in the future.

Play at your own risk.

[-] gullible@kbin.social 19 points 1 year ago

Is the steam game still a fight against the frame rate or can I let a hundred cats breed in my fortress without restarting?

[-] NOPper@lemmy.world 26 points 1 year ago

It's always going to be a concern, but it's multithreaded now.

[-] gullible@kbin.social 4 points 1 year ago
[-] Templa@beehaw.org 7 points 1 year ago

You don't need to restart a fortress, you can just kill the cats

[-] gullible@kbin.social 4 points 1 year ago

At .05 fps, it’s faster to restart entirely.

[-] Templa@beehaw.org 4 points 1 year ago

I can't relate because my forts never got to that point even with a really big number of cats. I know that with DFHack you can set up an auto butcher thingy that controls the population though!

[-] pelotron@midwest.social 6 points 1 year ago

Omg, auto-butcher plus so many other niceties... everyone should be using DFHack. It's installable through Steam as well so everything automagically works.

[-] Kushia@lemmy.ml 1 points 1 year ago

I still don't know how a lot of the tools in DFHack aren't just baseline in the game at this point they are that good.

[-] gullible@kbin.social 2 points 1 year ago

That sounds incredible! The game used to be so barebones and unoptimized that it was essentially a balancing act between efficiency in the game and efficiency in processing it.

[-] chunkystyles@sopuli.xyz 2 points 1 year ago

In current versions of the game you have to try to get low frame rates like that.

[-] pelotron@midwest.social 18 points 1 year ago

I bought the Steam release day 1 and it has worked great with Proton. I played a couple forts and had my fill. Now that the Linux version is out I might have to run another fort on it and see how it works.

[-] chunkystyles@sopuli.xyz 4 points 1 year ago

Bought it day one and went in blind. Had my fun with it but I'm excited to dive back in when adventure mode is out.

[-] Privatepower42@fosstodon.org 0 points 1 year ago
[-] pelotron@midwest.social 1 points 1 year ago* (last edited 1 year ago)

~~Well I hate to say it but so far I can't get any audio from the game when running the Linux build.~~ Of course as soon as I post it, I see a comment online saying that the sound properties were altered and need to be turned up much louder in the Options menu. I had to crank the game from 15% up to 100%, but it's there and working well so far!

[-] msage@programming.dev 8 points 1 year ago

Great, it was working without issues on Gentoo and Steam Deck respectively before, too.

[-] roawre@feddit.ch 7 points 1 year ago

Love this game and its history !

[-] chunkystyles@sopuli.xyz 4 points 1 year ago

And the people behind it seem genuinely awesome.

[-] geolaw@lemmygrad.ml 3 points 1 year ago

Lol. So you mean the history of the game? Or the history the game generates? Or both?

[-] roawre@feddit.ch 4 points 1 year ago

The game history, and its always a pleasure to see news about it, this is a monument and the brothers deserves everything good that is happening to them.

[-] geolaw@lemmygrad.ml 1 points 1 year ago
[-] NabeGewell@lemmy.world 3 points 1 year ago* (last edited 1 year ago)

Do you think i'd like the game as a hardcore rimworld fan? I like how accessible RW is, yet very unforgiving, i like the amount of freedom i have and how important pawns are, how i can be on the brink of a game over for HOURS but still bounce back. Is this anything like that?

I dont know anyones who has played it and money's tight so asking for random's opinion

[-] fazo96@lemmy.trippy.pizza 2 points 1 year ago* (last edited 1 year ago)

Yes, this game is like that. This game also has more in depth simulation and mechanics, but it's way less accessible.

One major difference is that RimWorld has a narrator AI that will make up events for your colony to experience, while dwarf fortress tries to simulate a world and the events are most of the time the result of the world simulation.

This makes RimWorld more gamey, meaning dwarf fortress can kind of get stuck in weird or bad situations, and men in black won't magically show up to save your colony. But for many players that's part of the charm!

[-] NabeGewell@lemmy.world 1 points 1 year ago* (last edited 1 year ago)

MiB never helped anyways, if he appeared the situation was bad enough to guarantee a New Game.

I found some vids and learned theres a FREE ver, so im def checking when i get back from work.

Saw some vids about the game during break, its quite different imo - losing pawns doesnt seem as painful as it is in rimworld and dont really like the "classic" fantasy style it has but again, i can check it for free.

One question tho, could you give an example of a 'weird/bad situation'?

[-] hornedfiend@sopuli.xyz 3 points 1 year ago

I used it in Beta and it's amazingly stable. Love the game,too bad I don't have the time or patience to scratch all the cool features and am quite bad it it anyway.

[-] PyroNeurosis@lemmy.world 5 points 1 year ago

Nobody's anything but 'quite bad at it'

[-] JackGreenEarth@lemm.ee 2 points 1 year ago

Just looked it up, but it's quite expensive compared to the <£12 I usually spend on steam games (eg Terraria, Stardew Valley, Portal)

[-] PeachMan@lemmy.one 63 points 1 year ago

The game has been free for 16 years. This is the paid version to support the devs, literally because they're getting old and they have medical bills to pay.

[-] Chinzon@beehaw.org 8 points 1 year ago* (last edited 1 year ago)

While I typically love a good sale, some labors of love like this or factorio involve so much quality they warrant paying to support these wonderful developers

[-] LordOfTheChia@lemmy.world 6 points 1 year ago
[-] JackGreenEarth@lemm.ee -2 points 1 year ago

Yup, way above my normal budget

[-] Chobbes@lemmy.world 17 points 1 year ago

FWIW there is a free version on their website. It’s worth looking into. It doesn’t have the fancy steam graphics and interface which made the game much more accessible to people, but it’s an option if you want to see what it’s all about!

[-] Awwab@kbin.social 5 points 1 year ago

There are also fan made graphics packs for the free version but they are not nearly as good as the steam version.

[-] Kushia@lemmy.ml 2 points 1 year ago* (last edited 1 year ago)

This game (and the people behind it) are definitely deserving of the price if you have any love for this genre of games at all. I wish all games had this level of attention to detail and love poured into them over the years.

I too was a bit skeptical at first when I bought it on the Steam release but its been one of the best game purchases I've made in years easily. This is one of those games you'll come back to time and time again over the years.

[-] rbos@lemmy.ca 4 points 1 year ago

My personal benchmark is $1/hr; so my question is, will I get 38 ($CAD) hours of enjoyment out of it eventually? I think I almost certainly will, this kind of game is pretty on brand for me.

[-] JackGreenEarth@lemm.ee 1 points 1 year ago

Fair enough, everyone has their own preferences.

[-] tabular@lemmy.world 1 points 1 year ago

Got it working on Linux Mint. I had to also install libsdl2-image-2.0-0 (with the recommended libsdl1.2debian libsdl-image1.2 libsdl-ttf2.0-0 libgtk2.0-0 libopenal1 libsndfile1 libncursesw5)

this post was submitted on 19 Sep 2023
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