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submitted 11 months ago* (last edited 11 months ago) by helenslunch@feddit.nl to c/gaming@beehaw.org

Just some off the top of my head: Destiny, Deep Rock Galactic, Overwatch, and most recently Baldur's Gate.

I received BG3 as a gift. I installed and loaded up the game and the first thing I was prompted to do is to create a character. There are like 12 different classes with 14 different abilities and 10 ability classes. The game does not explain any of this. I went to watch a tutorial online to try and wrap my head around all of this. The first tutorial just assumed you knew a bunch of stuff already. The second one I found was great but it was 1.5 hours long. There is no in-game tutorial I could find.

I just get very bored very quickly of analyzing character traits and I absolutely loathe inventory management (looking at you Borderlands). Often times my inventory fills up and then I end up just selling stuff that I have no idea what it does and later realizing it's an incredibly valuable item/resource and now I have to find more.

So my question is this: Do you guys really spend hours of your day just researching on the internet how to play these games? Or do you just jump in and wing it? Or does each game just build on top of working knowledge of previous similar games?

E: General consensus seems to be all of the above. Good to know!

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[-] jarfil@beehaw.org 5 points 11 months ago* (last edited 11 months ago)

I like to just jump in and wing it, learn on the fly. Actually hate playing with people who expect everyone to "have done their research". Games do build on top of knowledge of previous ones, to an extent... but it's figuring out the rest what gives me a thrill.

As for complicated games, I think you forgot World of Warcraft... which I can repeat to you what I told someone who called it a game "for nerds": according to their IQ, 2% of the world population are "gifted", there are 8 billion people, WoW had slightly over 10 million players at its peak.

In an ideal world with equal opportunities for everyone, you could expect a potential audience of 160 million "nerds"... so yeah, some games are going to be more difficult that candy crush.

[-] helenslunch@feddit.nl 2 points 11 months ago

I never played WoW but I know many people who lost years of their life to that game

some games are going to be more difficult that candy crush.

I'm not concerned about difficulty. I'm concerned about how much time I have to invest in the game outside of actual gameplay.

[-] Biberkopf@feddit.de 5 points 11 months ago

But see, for some people and some genres, the fiddling and trying and testing and redoing IS the actual gameplay.

BG3 is a good example, Factorio came up in this thread as well. And from a certain perspective BG3 is as much of a playground as Tears of the Kingdom. The latter hides the numbers from you, the former invites you to play with them.

Different strokes for different folks, I guess. I for example can’t seem to get into story driven single player games such as God of War or Farcry. The constant tutorialising drives me nuts…

[-] helenslunch@feddit.nl 1 points 11 months ago* (last edited 11 months ago)

You're not understanding what I'm saying. I'm not talking about "fiddling, trying and testing". I'm talking about spending your time browsing web forums and wikis in a browser. That is not a part of gameplay, that is external research.

[-] Biberkopf@feddit.de 1 points 11 months ago

Fair enough - semantics. Some people have fun doing this, some don’t. You seem to be part of the second group, no problem with that.

Your initial question was „how do people play those games?“ and „being part of the games online community and/or using the communities resources to play the game“ is one answer. ¯_(ツ)_/¯

I am currently into Monster Hunter Rise. It does not exactly do the best job of explaining ingame what „30% Affinity“ on a weapon means. So I looked it up. That was fun to me.

In the end I guess it’s your imperative to research games before you buy them. If they don’t fit your play style, don’t buy them. You don’t mean to say that no one should enjoy „complex“ games, are you?!?

[-] helenslunch@feddit.nl 2 points 11 months ago

and „being part of the games online community and/or using the communities resources to play the game“ is one answer.

Thank you.

You don’t mean to say that no one should enjoy „complex“ games, are you?!?

Of course not. And I have in the past. I just don't have that kind of time anymore.

[-] jarfil@beehaw.org 1 points 11 months ago* (last edited 11 months ago)

"Lost", "enjoyed"... building on @Biberkopf@feddit.de's answer, sometimes the "outside of gameplay" is part of the gameplay. EvE would be a best example (sometimes called a "spreadsheet simulator" or a "forum game"), but in the particular case of WoW, the trick was to have someone on your team with a dual monitor setup to look up stuff on the web, manage voice chat, have a screen recording setup, and stuff like that. It wasn't the "MMORPG but everyone separate" thing that modern games seem to push towards.

[-] helenslunch@feddit.nl 1 points 11 months ago

sometimes the "outside of gameplay" is part of the gameplay.

No it is not.

[-] jarfil@beehaw.org 1 points 11 months ago

Yes it is. Sometimes people find life itself to be a game they enjoy playing 24/7. Other times they get fed up with some of it, and look for a more restricted playing field, easier to control, to any kind of degree. Sometimes they don't enjoy playing any game anymore, and look for the "exit" button to end it all (that's when one needs to seek professional help... and sometimes it's to press the button).

Such is life.

[-] helenslunch@feddit.nl 1 points 11 months ago

You are trying so hard just to be difficult. Why?

[-] jarfil@beehaw.org 1 points 11 months ago

You think I'm trolling? I just summarized my own life, feel free to ignore it.

this post was submitted on 20 Nov 2023
95 points (100.0% liked)

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