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this post was submitted on 20 Nov 2023
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Gaming
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I never played WoW but I know many people who lost years of their life to that game
I'm not concerned about difficulty. I'm concerned about how much time I have to invest in the game outside of actual gameplay.
But see, for some people and some genres, the fiddling and trying and testing and redoing IS the actual gameplay.
BG3 is a good example, Factorio came up in this thread as well. And from a certain perspective BG3 is as much of a playground as Tears of the Kingdom. The latter hides the numbers from you, the former invites you to play with them.
Different strokes for different folks, I guess. I for example can’t seem to get into story driven single player games such as God of War or Farcry. The constant tutorialising drives me nuts…
You're not understanding what I'm saying. I'm not talking about "fiddling, trying and testing". I'm talking about spending your time browsing web forums and wikis in a browser. That is not a part of gameplay, that is external research.
Fair enough - semantics. Some people have fun doing this, some don’t. You seem to be part of the second group, no problem with that.
Your initial question was „how do people play those games?“ and „being part of the games online community and/or using the communities resources to play the game“ is one answer. ¯_(ツ)_/¯
I am currently into Monster Hunter Rise. It does not exactly do the best job of explaining ingame what „30% Affinity“ on a weapon means. So I looked it up. That was fun to me.
In the end I guess it’s your imperative to research games before you buy them. If they don’t fit your play style, don’t buy them. You don’t mean to say that no one should enjoy „complex“ games, are you?!?
Thank you.
Of course not. And I have in the past. I just don't have that kind of time anymore.
"Lost", "enjoyed"... building on @Biberkopf@feddit.de's answer, sometimes the "outside of gameplay" is part of the gameplay. EvE would be a best example (sometimes called a "spreadsheet simulator" or a "forum game"), but in the particular case of WoW, the trick was to have someone on your team with a dual monitor setup to look up stuff on the web, manage voice chat, have a screen recording setup, and stuff like that. It wasn't the "MMORPG but everyone separate" thing that modern games seem to push towards.
No it is not.
Yes it is. Sometimes people find life itself to be a game they enjoy playing 24/7. Other times they get fed up with some of it, and look for a more restricted playing field, easier to control, to any kind of degree. Sometimes they don't enjoy playing any game anymore, and look for the "exit" button to end it all (that's when one needs to seek professional help... and sometimes it's to press the button).
Such is life.
You are trying so hard just to be difficult. Why?
You think I'm trolling? I just summarized my own life, feel free to ignore it.