this post was submitted on 18 Dec 2023
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[–] HikingVet@lemmy.ca 9 points 11 months ago (1 children)

It's only a hard sell if you want it to be a hard sell. The fact my table plays once a week was a big plus for me.

[–] the_post_of_tom_joad@sh.itjust.works 3 points 11 months ago (2 children)

What's your session time? I used to play 12hr sessions and they were just too long for me

[–] jjjalljs@ttrpg.network 10 points 11 months ago

For most games, three hours is about the minimum to get anything done. It takes some time to get settled and ramp up into the game.

More than five hours is typically too long. Most people lose focus or get bored. Or just have other stuff in their life blocking that many consecutive hours.

[–] HikingVet@lemmy.ca 8 points 11 months ago (2 children)

We play for 3 hours, maybe 4 when no one has work the next day.

12 hour sessions are a fucking slog. They are hard to get through and are really only good for people who want that.

Shorter sessions are less likely to burn you out.

[–] ekky@sopuli.xyz 2 points 11 months ago

Three to six hours are pretty standard when doing weekly DnD, but DnD parties (like LAN parties) are also pretty awesome every now and again.

But I cannot really imagine purely doing 12 hour games. Weekdays are too short for that, and I prefer keeping weekends free for non-repeating events.

That's good to hear. My first ever D&D group did those and i was worried that was normal. I want the character i made to live again someday