this post was submitted on 17 Jan 2024
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[–] hexaflexagonbear@hexbear.net 17 points 10 months ago (2 children)

You could probably work around this by changing the fan curve and using an fps cap.

[–] KobaCumTribute@hexbear.net 21 points 10 months ago (1 children)

Is it about the literal sound of the GPU fans, or is it electronic noise that's bleeding over into the microphone and not being correctly scrubbed, either because the microphone cable is basically one big antenna or because it causes some sort of interference on the motherboard itself?

[–] YearOfTheCommieDesktop@hexbear.net 14 points 10 months ago (1 children)

probably the latter with the mic cable acting as an antenna

[–] What_Religion_R_They@hexbear.net 5 points 10 months ago (1 children)

Easier to use a USB mic to avoid it

[–] YearOfTheCommieDesktop@hexbear.net 4 points 10 months ago

yah that might do it

still the point with side channel attacks is less that you can't stop any of them and more that you most likely won't stop all of them, no matter how paranoid you are

[–] YearOfTheCommieDesktop@hexbear.net 12 points 10 months ago

don't think so, fans likely have little to do with it. it's the actual preparatory rendering being done when an object still obscured by a wall enters your fov that creates the interference that is picked up by the mic. I'm guessing a noise gate would mostly eliminate this channel of attack