this post was submitted on 20 Jan 2024
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This is what an open-world pokemon game should have been. Not the buggy disappointing mess GameFreak gave us for 2 generations.

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[–] Neato@ttrpg.network 4 points 9 months ago (2 children)

This and the obvious modern guns are what are giving me pause. Slaughtering cute pokemon and slavery.

[–] CileTheSane@lemmy.ca 11 points 9 months ago (1 children)

But the ~~dog~~ pokemon fighting rings were okay?

[–] Neato@ttrpg.network 4 points 9 months ago (3 children)

No. Pokemon itself is definitely kidnapping and dog fighting. But at least it's cute and they disguise it a bit. This game seems (I haven't played yet, may check it out on GP) to throw off the veil and that squicks me out a bit.

Honestly if it wasn't for the Pokeball-horror, the fighting aspect would be more tolerable. It could then be pushed that you convinced pokemon to fight with you and they live good lives the rest of the time. Instead of either being in a state of stasis with the only thing they know is fighting, or being in literal prison when not fighting.

[–] Pheonixdown@lemm.ee 10 points 9 months ago (1 children)

If it helps, inside of a Pokeball it's supposed to be a simulated paradise for the pokemon, but that is also a form of cyber dystopia so ...

[–] Neato@ttrpg.network 2 points 9 months ago (1 children)

Ah. So then the incentive to leave is seeing other people. Yeah, it's not great. :)

[–] Pheonixdown@lemm.ee 4 points 9 months ago (1 children)

Worst most captured Pokemon only leave their Pokeball to battle themselves to exhaustion in either gladiatorial combat against another similarity trapped opponent, for the purpose of additional enslavement or simply to physically or mentally cripple their free opponent into unconsciousness.

[–] TerrificTadpole@lemmy.world 1 points 9 months ago* (last edited 9 months ago)

But it makes their friendship score go up when they win, so... they like it? Maybe?

[–] MyDearWatson616@lemmy.world 10 points 9 months ago (1 children)

Nobody tell this guy about Rimworld

[–] Neato@ttrpg.network 3 points 9 months ago (1 children)

Heh, I played it. But being super evil in that is very risky unless you have the (I forget?) psychopath trait. It's generally easier to be good in Rimworld for the shallow-end amount I've played it.

[–] TRBoom@lemm.ee 3 points 9 months ago (1 children)

With the Ideology DLC you can have a whole colony of monsters!

A nomadic group of nudist cannibals? Go right ahead!

A matriarchal society where men are property and must where burkas? Yes.

Cave dwelling mushroom eaters with an eye gouging ritual since they all crave to be blind. Absolutely!

And that's all without the families and babies DLC!

[–] Neato@ttrpg.network 2 points 9 months ago

O.O

I see I've been gone some time...

[–] CileTheSane@lemmy.ca 4 points 9 months ago (1 children)

This game seems to have just as much of a veil as Pokemon games. It's not some "gritty reboot".

[–] wildginger@lemmy.myserv.one 3 points 9 months ago

The steam page is pretty veil-off, they make it pretty clear that you gun down pals and can force them to work in factories literally to a death of starvation if you like.

I dunno if that carries through to the game, but the advertising definitely shows it

[–] Stern@lemmy.world 4 points 9 months ago

You can also slaughter the slaves.