this post was submitted on 21 May 2024
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Breadtube if it didn't suck.

Post videos you genuinely enjoy and want to share, duh. Celebrate the diversity of interests shared by chapochatters by posting a deep dive into Venetian kelp farming, I dunno. Also media criticism, bite-sized versions of left-wing theory, all the stuff you expected. But I am curious about that kelp farming thing now that you mentioned it.

Low effort / spam videos might be removed, especially weeb content.

There is a cytube that you can paste videos into and watch with whoever happens to be around. It's open submission unless there's something important to commandeer it with at the time.

A weekly watch party happens every Saturday (Sunday down under), with video nominations Saturday-Monday, voting Monday-Thursday. See the pin for whatever stage it's currently in.

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[–] barrbaric@hexbear.net 44 points 5 months ago* (last edited 5 months ago) (3 children)

Jenny Nicholson say "Capitalism" challenge: failed

It's still a decent video, if only to see just how badly Disney flubbed every aspect of this.

[–] ChestRockwell@hexbear.net 30 points 5 months ago

At least she acknowledges the workers, etc at the end and lays it at the feet of the corporate arm, but yeah I was waiting for the turn and it never came.

[–] theposterformerlyknownasgood@hexbear.net 30 points 5 months ago* (last edited 5 months ago)

She's a Disney adult who gets paid as much as a doctor to go to theme parks.

[–] Owl@hexbear.net 22 points 5 months ago (1 children)

I don't think capitalism is a good explanation for what went wrong here. She's constantly comparing it to better products, mostly by the same company, all produced under capitalism. Whatever catastrophic mismanagement caused this will still be available under most flavors of communism.

[–] barrbaric@hexbear.net 24 points 5 months ago* (last edited 5 months ago)

Yes, but those better products were produced earlier, and Disney needs to see constant growth due to capitalism. The last 20-40 minutes make this clear. They've started nickel-and-diming for everything in the parks (inc fast pass etc), started designing to have longer lines because those turn out to be more profitable, etc. The same is true for her example of the hotel (and Galaxy's Edge) compared to older attractions/parks: the "new and cool immersive features" are less interesting and cheaper to implement than a free cell-phone ad campaign tie-in from 2006.