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submitted 1 month ago by sneak100@hexbear.net to c/games@hexbear.net

Quite a good breakdown by Laura Kate Dale of Nintendo's handling of recent games featuring playable women characters from franchises usually headed up by men i.e. recent Peach game and upcoming Legend of Zelda game featuring the titular Zelda.

Featuring such Aonuma bangers as:

If we have Princess Zelda as the main character who fights, then what is Link going to do?

The triforce is made up of Princess Zelda, Ganon and Link. Princess Zelda is obviously female; if we made Link a female, we thought that would mess with the balance of the triforce - that's why we decided not to do it.

We feel like what takes priority is this idea of gameplay. If it turns out that particular gameplay we're trying to bring to fruition would be best served by having Zelda take that role, then it's possible that that could be a direction we could take.

i.e. Zelda has featured exclusively MANLY gameplay up to this point btw

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[-] BurgerPunk@hexbear.net 33 points 1 month ago

If we have Princess Zelda as the main character who fights, then what is Link going to do?

Whenever Link isn't around all the other characters should be asking, "where's Link."

[-] sneak100@hexbear.net 13 points 1 month ago* (last edited 1 month ago)

where's Link

The upcoming Zelda game answers this question with "Possessing the princess whenever she needs a man to show her how to use a sword"

[-] SnowySkyes@hexbear.net 9 points 1 month ago

Wait, you're not serious, right? Please say you're not serious.

[-] sneak100@hexbear.net 10 points 1 month ago

I am unfortunately serious. It doesn't feature combat as the main way to interact with the world, but it does feature a swordfighter mode for zelda, during which she is posessed by link's ghost and is therefore able to swing a sword now. She couldn't do that on her own ofc because girl.

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this post was submitted on 06 Sep 2024
67 points (97.2% liked)

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