this post was submitted on 12 Jun 2025
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[–] MonkderVierte@lemmy.zip 10 points 20 hours ago

In the span of just a few months, $80 games have gone from an all-new idea that nobody liked to a reality that more and more of us would have to deal with.

Lol, no. I'll just wait.

[–] SkabySkalywag@lemmy.world 6 points 1 day ago

Nice. $80 and exclusivity to Epic again, right? That extra capital didn't help the first game, don't have any hopes it will this time either.

[–] Resplendent606@piefed.social 43 points 1 day ago (3 children)

And the publisher will state something like "industry standard" or something like that which really means "we charge $80 because other people charge $80." In reality, they no longer have to worry about printing games (so that cost is gone) and no longer have to compete for shelf space, there is infinite supply (digital games), the cost of technology decreases over time, and the increase acceptance of DLC and digital marketplaces. The increase of prices only benefits overall profits and is anti-consumer. The consumer does not see a decrease in prices when they fire thousands of people or other expenses are cut. Instead they just raise the price. 100% greed.

[–] DoucheBagMcSwag@lemmy.dbzer0.com 33 points 1 day ago* (last edited 1 day ago)

"Industry standard"

IE: Nintendo fucking did it and you people didn't bat an eye

[–] teft@lemmy.world 9 points 1 day ago

It’s probably not 100% greed. Some of it is inflation. $60 in 2013 would be worth $82 today. So like 97% greed.

[–] erytau@programming.dev 2 points 1 day ago* (last edited 1 day ago) (1 children)

they no longer have to worry about printing games (so that cost is gone)

While digital distribution is definitely cheaper, it isn't free. The cost of printing games got replaced with the storefront's cut. Steam takes 30%, for example.

I'm not defending the $80 price tag, but the storefront cut is a personal concern for me as an aspiring indie dev. Sadly, the 30% cut is also being pushed as an "industry standard".

[–] Resplendent606@piefed.social 7 points 1 day ago

While that is true, from what I understand from reading up on this topic some more, Nintendo (for example) has always taken a 20% cut, even on physical games and retailers would take ~25% in addition to another ~5% by the manufacturer. With physical sales, the publisher could expect about 50% of the sales while with digital sales you can expect roughly 70%. Of course, this doesn't even take into account things like licensing fees. I am sure this is all very simplified and subject to change, but it gives us a rough idea of where the money is going - in the pocket of the publisher.

Sources (not the best but there isn't a lot of public data on this): https://www.konvoy.vc/newsletters/evolution-of-console-business-models https://www.serkantoto.com/2020/12/30/price-video-console-game-digital-physical/ https://www.zeldadungeon.net/forum/threads/game-price-breakdown-digital-vs-physical.62076/ https://globalxetfs.co.jp/en/research/video-games-esports-building-on-2020s-rapid-growth/index.html

[–] mintiefresh@piefed.ca 35 points 1 day ago (1 children)
[–] Sturgist@lemmy.ca 18 points 1 day ago (1 children)

Waited 3 years for the first one. Got the game and all dlc for like ...$10? $15?

[–] lordnikon@lemmy.world 13 points 1 day ago (1 children)
[–] Sturgist@lemmy.ca 9 points 1 day ago (1 children)
[–] lordnikon@lemmy.world 10 points 1 day ago (1 children)
[–] Sturgist@lemmy.ca 9 points 1 day ago

Dope! Way better!

[–] calcopiritus@lemmy.world 2 points 1 day ago

I read outer wilds 2 and got really excited

[–] mrfriki@lemmy.world 6 points 1 day ago

I meant, if you really want to play it on day one it will be €11 on Gamepass, otherwise patience gamer all the way down.

[–] k0e3@lemmy.ca 3 points 1 day ago (3 children)

Was the first one any good? I felt like it faded into obscurity fairly quickly.

[–] BillyCrystalMeth@slrpnk.net 2 points 18 hours ago

Feels like I am one of few who loved it. It is in no way a 10/10 game, and it leaves a lot to be desired. However, the story was so good that I was able to look past all that. For me it felt like a mashup of New Vegas, Borderlands and Mass Effect. Set in a dystopian capitalist hellscape in space

[–] DragonTypeWyvern@midwest.social 8 points 1 day ago (2 children)

Better than Starfield, but nothing memorable. Skill tree honestly might as well have not existed, it just made you feel limited.

Buy it on a good sale.

[–] breecher@sh.itjust.works 3 points 23 hours ago

Epic had it as one of their freebies once, so it might return there.

[–] k0e3@lemmy.ca 1 points 1 day ago
[–] BigBananaDealer@lemm.ee 2 points 1 day ago (1 children)

it was meh. i had more fun in starfield

[–] tatann@lemmy.world 1 points 19 hours ago (1 children)

i had more fun in starfield

[–] BigBananaDealer@lemm.ee 2 points 12 hours ago (1 children)

jumping around with low gravity and shooting people is fun. its why im also replaying borderlands pre sequel for the 5th time

[–] tatann@lemmy.world 1 points 10 hours ago

I will not disagree with that, but it's painful when Bethesda games are enjoyed for the gameplay and not the RPG/narrative/quest elements

Well, I had fun with Anthem's gameplay so I understand

[–] FeelzGoodMan420@eviltoast.org 9 points 1 day ago (2 children)

Not interested in this game at all. The first game was boring as absolute fuck.

[–] AlphaOmega@lemmy.world 4 points 1 day ago

Yeah the first game I got for free, played for 2 hours and got bored.

[–] Glitch@lemmy.dbzer0.com 3 points 1 day ago

I thought so too. Stable and consistent, which is good and pretty rare nowadays, but consistently boring (to me)

[–] BussyGyatt@feddit.org 1 points 1 day ago (1 children)
[–] Kolanaki@pawb.social 4 points 1 day ago (1 children)

Outer World's 2.

The 2 belongs to Outer World.

[–] BussyGyatt@feddit.org 1 points 8 hours ago

upvote for the 2 belonging to outer world.