this post was submitted on 25 Jun 2025
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[–] RadioFreeArabia@lemmy.world 5 points 48 minutes ago

It is more impressive when you realize that those games were meant for Windows and require a translation layer (Wine and DXVK).

[–] 01011@monero.town 2 points 34 minutes ago

Windows games used to run better on wine 15 years ago and Windows bloat/telemetry has only gotten worse since then.

[–] ryedaft@sh.itjust.works 6 points 1 hour ago (1 children)

Yes but Microsoft Teams runs like dogshit on my Linux laptop. Checkmate atheists.

[–] graphene@lemm.ee 1 points 40 minutes ago

😭😭😭 Sadly, Microsoft Teams runs like dogshit everywhere

[–] Dumbkid@lemmy.dbzer0.com 5 points 5 hours ago (1 children)

Linux desktop compositors are still behind windows. Until my weird setup works just as well I can't switch without being annoyed. HDR 4k120hz and 1080p360hz both gysnc. Always seem to have issues with vrr in Linux and multi monitor. And HDR support is strange

[–] tiramichu@sh.itjust.works 3 points 1 hour ago

I'm glad I'm one of those people who can't seem to percieve any difference above 60Hz

Having low standards is pretty convenient

[–] DoucheBagMcSwag@lemmy.dbzer0.com 14 points 18 hours ago (1 children)

We'll have to see if that's the same with the Xbox Ally.

I'll be laughing if its still outperformed

[–] RadioFreeArabia@lemmy.world 1 points 46 minutes ago

The XBox Ally could still be worthwhile if it ran XBox One and backwards compatible XBox 360 and XBox games. I don't know why Microsoft didn't do that.

[–] HexParte@lemmy.zip 16 points 20 hours ago* (last edited 20 hours ago) (2 children)

I found the same thing on CachyOS (another Arch fork). The increase for me was staggering. Lies of P went from an unstable 144fps on windows 11 with an overclock (OC) on my GPU to 200fps in Cachy. Settings were all maxed out at 1440p. I noticed a similar jump from other games. Modded and vanilla NBA 2K25 went a stuttery mess at 172fps (frequent dips down to 72fps) to a steady 180fps with NO dips (that’s my monitor’s limit). I like to test things on The First Descendent, and it went from an unstable 79fps with maxed settings to 119fps. And while I don’t have numbers for it, The Witcher 3 Next Gen (vanilla and heavily modded) run a lot smoother. But after ten years, that game has been optimized out the ass.

I did notice, however, that the increase in performance diminished greatly as I turned down settings. On Windows 11, I would notice a way “higher” increase in frames. For Example, I could tweak settings in the First Descendent like Global illumination and increase frames in Windows 11 to 109fps, but still unstable. In Cachy, if I did these things, I didn’t really notice a meaningful impact.

RT also performs slightly worse on Linux. But I figure anyone using Linux might be the same type of person to not care about RT.

My hypothesis is that without the CPU resources being eaten up by things like Windows Defender, the CPU is able to process more data quicker, reducing GPU wait time. I don’t have data on that, I would need something as in depth as presentmon from Intel for testing. Arch has forks of that, but nothing nearly as in depth, and PresentMon has declined any Linux support in the foreseeable future.

I should mention, the OVERALL jump is ~40% going to CachyOS. And we know that the jump from Windows 10 to 11 saw a ~27% hit due to the new Windows Defender.

My system is 64GB of SK Hynix DDR5, 9070xt (on my Windows Partition it’s OC’d, but on CachyOS I leave it stock), and a 9800x3D that has been manually OC’d in the bios and a 240mm AIO. I leave the panels off my O11 D Mini. The motherboard is a Gigabyte X870 Aorus Elite (2x8 pins for the CPU delivery).

For all the FPS data, I pulled it from Steam on Cachy which uses presented frames instead of actual frames. Basically, the frames the GPU is presenting to the monitor, not necessarily what your eyes are seeing.

On my Ally, I also noticed a difference swapping to SteamOS. Something to keep in mind with anyone planning to do that, you can allocate up to 6GB of RAM to the iGPU before Arch/SteamOS gets affected. I just don’t see anyone telling you you can do this.

[–] BoxOfFeet@lemmy.world 2 points 8 hours ago (2 children)

RT = Rollercoaster Tycoon?

Ray tracing is my guess

[–] HexParte@lemmy.zip 2 points 5 hours ago
[–] PolarKraken@sh.itjust.works 3 points 9 hours ago

Dope, detailed writeup, thank you!

[–] Crampi@sh.itjust.works 9 points 20 hours ago (8 children)

Imagine if Valve decided to ship HL3 only on SteamOS :)

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[–] lka1988@sh.itjust.works 3 points 17 hours ago

Games run faster with LMDE6 than they did with Windows 10 on my 5800X3D/7900XTX PC.

[–] candyman337@lemmy.world 105 points 1 day ago (8 children)

I believe it, Windows bloat these days is so bad. I keep telling my friends Tarkov runs better on Linux if they'd just let me play the goddamn multiplayer I'd be golden

[–] chiliedogg@lemmy.world 34 points 1 day ago (23 children)

I'm really curious to see what kind of performance gains the Xbox-mode or whatever they're calling it is going to provide. I don't know if it'll reach SteamOS levels, but it does legitimately look like they're taking the bloat's hit on gaming seriously with the Xbox-branded ROG Ally.

The reality is that mostly people aren't going to leave Windows, so if Valve and Linux force Windows to improve it's still a win.

[–] Nibodhika@lemmy.world 10 points 1 day ago* (last edited 1 day ago) (2 children)

The reality is that mostly people aren't going to leave Windows, so if Valve and Linux force Windows to improve it's still a win.

While I mostly agree with this, every time I see this mentioned it reminds me that ~~MS-DOS~~ Windows was not very popular, until a Microsoft employee offered to port Doom to ~~DOS~~ Windows, because he saw that if games ran on a platform people would use it and migrate naturally, that employee was called Gabe Newell. So I do have some hope that there's some bigger migration, and in fact we've seen the numbers steadily rising, and these sort of things tend to be exponential, so I wouldn't be surprised if it picks up speed.

[–] Homesnatch@lemmy.world 10 points 1 day ago (2 children)

DOS was the most popular OS for gaming at the time and Doom was released first on DOS by id.

Gabe Newell and team ported it to Windows 95.

[–] candyman337@lemmy.world 2 points 17 hours ago

I did not realize Gaben worked for Microsoft. So he knows wtf he's doing with the steam deck. I think he is 100% trying to recreate that OS migration of the 90s

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[–] chiliedogg@lemmy.world 4 points 22 hours ago

Windows was wildly popular prior to Doom. Doom for Windows 95 was a showcase for DirectX, not Windows.

Doom was on more systems than Windows 95, yes, but that's a little misleading. First off, it was released several years before Window's 95. Secondly, people upgraded computers less often back then, and Windows 95 wasn't packaged with most systems and wasn't distributed online. You had to actively decide to go to a store and buy it.

Third, the vast majority of Doom copies were the shareware version of the first campaign. It was tiny and free. People would bring their floppy to a friend's house, or they'd post it on a bbs for download.

The port to Windows 95 was a technical showcase of the advantages of using DirectX. It showed that Windows had integrated features that could be used to enhance games with minimal development cost, and that games could be run without having to exit Windows to DOS, which was a huge hassle required for most games at the time.

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[–] fuckwit_mcbumcrumble@lemmy.dbzer0.com 74 points 1 day ago (4 children)

Games run faster on SteamOS with proton than Windows 11, Ars testing finds

FTFY. I hate all these articles that downplay the heavy lifting proton (and all the tools that make it up) are doing. But "Proton makes games run better" doesn't get the same attention.

[–] spicehoarder@lemm.ee 2 points 17 hours ago

I find they run even faster with Glorious Eggroll fork of proton

[–] themoken@startrek.website 67 points 1 day ago (15 children)

Proton is amazing, but it's entirely overhead translating library/system calls to Linux. It's accurate to say they run better on SteamOS, not to say Proton is making it run better.

Now maybe Proton makes them run better than a janky but native Linux port, but that's a separate statement about games being better optimized on Windows.

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