this post was submitted on 14 Jul 2025
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Pixel Dungeon

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[โ€“] Mandragora@lemmy.world 2 points 2 days ago (1 children)

Yes it can be harmful.. but IMO chaotic censer is fun and I hope more trinkets can 'fire something' rather than boring passive effect that doesn't feel good like vial of blood. Chaotic censer is like a fun aura spell ability even if it sucks and I hope it's not removed

[โ€“] Mandragora@lemmy.world 2 points 2 days ago (1 children)

Oh, dimensional sundial is not mentioned here but I hate that too, feels like another boring passive effect and tbh I'd rather have the chaotic censer over it aha ๐Ÿคญ I hope those trinkets have more favorable fun effects

[โ€“] PlumBrake@lemmy.world 2 points 2 days ago* (last edited 2 days ago)

A trinket that actually summons enemies could be more fun, rather than the sundial that simply alters spawn rate a bit. The former feels more impactful. They could be like weaker bees, equally likely to attack both enemies and players, and can be a new entry to find in the bestiary. It might even synergize with minion talents!

[โ€“] mrsemi@lemmy.world 7 points 3 days ago (1 children)

Chaotic censer, vial of blood, trap mechanism -> instantly recycled for 5 energy. Ferret tuft and 13 leaf clover are going that way quickly as well for me. Nothing but a detriment, especially on the Ascension.

[โ€“] PlumBrake@lemmy.world 6 points 2 days ago

I agree! I tried the new Ferret Tuft, it sounds good on paper, but often it benefits the dungeon enemies much more than the player. Dwarf King and Yog spams minions, and demon halls ripper summons + ascension are a nightmare. I think upgrading it should give the player/ally much more evasion than the enemy, it's a waste of energy and I often feel we need to throw it away later. And for the most part in the dungeon, my guaranteed-hit skills often run out, and I'd have to constantly wander around using doors etc which burns food. If there's player minions that use magic, that is guaranteed to be craftable in runs, it would make this trinket more pickable.

And yeah Trap Mech tends to create dangerous rooms that benefit enemy long range units, and Vial of Blood doesn't even work with pharma + barren. These are always recycled for 5 energy. And without challenges, Vial is never worth picking unless we somehow find good viscosity armor in the sewers, but even then the small extra heals are unnecessary. Censer used to be somewhat viable with Cleric's instant cleanse, but now I'm not sure.

[โ€“] loie@lemmy.world 5 points 3 days ago

At best useless, at worst actively harmful

I think I've taken the censor once just say I'd taken it. Didn't find it useful.