this post was submitted on 03 Nov 2023
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[–] Thyrian@ttrpg.network 8 points 1 year ago (4 children)

It shouldn't be invisibile in the first place.

[–] sammytheman666@ttrpg.network 15 points 1 year ago
[–] rockSlayer@lemmy.world 9 points 1 year ago* (last edited 1 year ago) (1 children)

The Terrasque is invincible. It's immortal, cannot be killed, and would take a party of 20 level 20 players to knock unconscious

[–] edgemaster72@lemmy.world 8 points 1 year ago

5e Tarrasque: "You guys are getting regeneration?"

[–] ProfessorOwl_PhD@hexbear.net 2 points 1 year ago (1 children)
[–] Thyrian@ttrpg.network 1 points 1 year ago* (last edited 1 year ago) (1 children)

Well, of course it depends on the type of game and context, it just sounds a bit like an uninteresting tool, to just have a just invincible NPCs. I think special weaknesses make every NPC more interesting. Give the NPC a weakness (eg. Superman hs cryptonite or Lord Voldemord has Horcruxes).

[–] ProfessorOwl_PhD@hexbear.net 1 points 1 year ago

OP said it was invincible, not that it didn't have a special weakness - you're assuming extra context that wasn't mentioned, when, as you say, the type of game, in game context, and additional conditions like a special weakness can make it entirely appropriate to have an invincible NPC.

[–] sammytheman666@ttrpg.network 1 points 1 year ago

Im curious too. Why shouldnt a boss be invisible... sorry, invincible ? Especially when you have no clue of the context except that it went away and the players survived ?

[–] Archpawn@lemmy.world 6 points 1 year ago

"Yes, I'd hate to have more awesome boss fights... WINK WINK."