this post was submitted on 22 Jun 2023
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SS: Microsoft wants total control over console and PC gaming.

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[–] Dee_Imaginarium@beehaw.org 4 points 2 years ago

TLDR: "Microsoft does a capitalism."

I get why it's news, but also, isn't this exactly what publicly traded companies are supposed to do in our current system?

[–] CaptainMinnette@lemmy.fmhy.ml 4 points 2 years ago (1 children)

Note that the lawyers are claiming this about the email, and we don't know what the email says.

[–] BarryZuckerkorn@beehaw.org 3 points 2 years ago

In my experience, any sentence submitted in an appeal that starts with "The court also failed to consider" is usually a long shot. Especially if it's about stuff like whether certain evidence should be considered or published, because appellate courts almost never modify the decisions of the trial courts.

[–] cyd@vlemmy.net 3 points 2 years ago (1 children)

That's Microsoft's playbook. If you don't offer a better product than your competitor, pull out every dirty trick in the book to undermine them.

[–] enitoni@beehaw.org 1 points 2 years ago

God forbid companies actually improve their products? Seriously the greed that has amassed throughout the decades is insane.

[–] monk@kbin.social 3 points 2 years ago

I see we've already got to the comment without reading the article phase of the fediverse 😞

Its an entirely redacted email...

[–] elizardbeth@beehaw.org 2 points 2 years ago

Oh no, they appear to have highlighted all of the important parts with a sharpie

[–] argv_minus_one@beehaw.org 1 points 2 years ago* (last edited 2 years ago)

The Netscape playbook, I see.

I look forward to all the nothing that will happen to Microsoft as punishment for this blatantly unlawful behavior.

[–] redcalcium@c.calciumlabs.com 1 points 2 years ago

If game companies would stop consolidating themselves into bigger and bigger corporations, that would be great. The bigger the company, the more profits they need in order to sustain themselves at their size. There is only so much you can profit from games without turning them into microtransaction mess. There must be a sweet spot for game company size so they're able to produce AAA games without needing to add microtransaction to make the game profitable to pay their employees.

[–] hybridhavoc@beehaw.org 1 points 2 years ago

From the link:

Yes, but: A Microsoft representative told Axios that the company cannot legally share the email's contents, but that it was sent by Booty in 2019.

That would mean that whatever Booty may have said about Xbox trying to beat PlayStation preceded the company's early 2022 bid to buy Activision Blizzard.

[–] ozoned@beehaw.org 1 points 2 years ago

Every company wants to be a monopoly and not have to compete. Not sure why this is surprising especially considered Microsoft's historic monopoly on desktop.

[–] themizarkshow@lemm.ee 0 points 2 years ago (2 children)

They did a real good job with Redfall after the last purchase. And Starfield keeps getting delayed... gotta release good exclusives to eliminate anybody lol

[–] thunderbird32@fedia.io 1 points 2 years ago

And Starfield keeps getting delayed

To be fair to Microsoft, that was because (like most Bethesda games) it was a complete mess and needed a lot more QA work. I'd rather it get delayed rather than released broken.

[–] Kasion@lemmy.mackners.com 0 points 2 years ago (1 children)

Still waiting for the ground breaking next gen game bursting with creativity released from one of these Microsoft acquisitions.

[–] giloronfoo@beehaw.org 0 points 2 years ago (1 children)
[–] sandriver@beehaw.org 0 points 2 years ago (1 children)

I haven't followed the hype cycle but is it looking like it's going to be anything more than Daggerfall in space? Which is a great core concept, but it's not exactly "bursting with creativity".

[–] Naatan@beehaw.org 0 points 2 years ago (1 children)

Daggerfall itself was a level of creativity we haven't seen in the gaming industry since. Obviously they aren't just reskinning that game cause it's OLD. To say that Starfield is not creative because it is "just" copying Daggerfall sounds a little tonedeaf.

[–] sandriver@beehaw.org 0 points 2 years ago (1 children)

It was a genuine question, because I'm honestly not keyed in to the marketing buzz, and I'm generally disinterested in big publisher marketing. Also, "Daggerfall in space" wasn't a dig; I absolutely love No Man's Sky, but that game to me, in terms of ethos and mechanics, is Space Daggerfall in all the best ways.

I should also stipulate, I'd say "creativity" to me means exceptional aesthetic qualities, writing, or mechanical novelty. There are many very good and fun games that I wouldn't call "bursting with creativity". I love Skyrim, it's an incredibly entertaining, beautiful, and compelling game; but it was a step back for the series in terms of innovating the genre the way Daggerfall and Morrowind did.

But yeah, to be perfectly honest, with small developers who treat their workers well like Motion Twin, Supergiant, or Hello Games, I can't really get invested in any Bethesda games beyond being kind of curious.

[–] Naatan@beehaw.org 1 points 2 years ago* (last edited 2 years ago)

That's totally fair, apologies if I came across a bit blunt. And to be fair: the jury is definitely out on whether this game is "bursting with creativity". My point was just that it being heavily influenced by Daggerfall does not imply a lack of creativity, if anything quite the opposite. That said this is Bethesda and their track record for creativity certainly seems to be on a downward spiral..

[–] speaker_hat@lemmy.one 0 points 2 years ago

Microsoft wants total control over every market they can