this post was submitted on 26 Sep 2024
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Finally, the ultimate weapon against boredom while waiting

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[–] Fubarberry@sopuli.xyz 19 points 1 month ago* (last edited 1 month ago) (3 children)

Huh, google play is refusing to sell it to me. Getting a [OR- FGEMF-20] error code regardless of payment method.

Edit: searching I came across a reddit thread, the post is older but all the comments are people complaining about this issue with trying to buy Balatro today.

Edit2: working now for me, about 4 hours after the game went live

[–] Ethalis@jlai.lu 6 points 1 month ago
[–] Mozingo@lemmy.world 4 points 1 month ago

Yea same issue on my end. Seems the balatro dev didn't set up the shop properly.

[–] olicvb@lemmy.ca -2 points 1 month ago (1 children)

maybe we can find an APK somewhere, I already own the game on steam and while steamlink works well, native app would be nice

[–] hedgehog@ttrpg.network 1 points 1 month ago (1 children)

There is a project to convert the Steam app to a side-loadable mobile app (both for Android and iOS): https://github.com/blake502/balatro-mobile-maker

I haven’t tested that out myself and I have no idea how it compares to their official mobile release, but I’m super curious about how it was implemented (it’s the first time I saw a tool that could convert a game to an iOS app), so I’ll be looking into it at some point.

[–] pory@lemmy.world 1 points 1 month ago

Balatro Mobile Maker works because the game's engine (LOVE 2D) is designed from the ground up to be multiplatform. It's trivial to "port" compared to other engines.

[–] MeatsOfRage@lemmy.world 19 points 1 month ago (1 children)

My biggest fear was arriving at the app store and seeing the word free. Glad to see there's still people making games where you just pay and get the game.

[–] st3ph3n@midwest.social 5 points 1 month ago

Yeah, and this game is 100% worth the ten bucks they're asking for. I already own it on Steam (where it cost $20 when I got back at the beginning of the year), and will happily pay another $10 to have it on my phone too.

[–] Godort@lemm.ee 12 points 1 month ago

This is bad news for my productivity

[–] JoMiran@lemmy.ml 10 points 1 month ago

Welp...goodbye Internet, I'll see you in a few months.

[–] SepulchravesLibrary@lemmy.world 9 points 1 month ago* (last edited 1 month ago) (1 children)

I'm chuffed it's a one-time purchase. Before release I only had the option to pre-download and I was a bit fearful of inevitably sinking cash on microtransactions (despite the dev being vocally against predatory practices)

Update: Transaction declined! They really are considerate of taking my money!

[–] hedgehog@ttrpg.network 1 points 1 month ago

Google Play was having payment processor issues (see https://status.play.google.com/summary for more details) but they appear to be resolved now, so you could try buying it again.

[–] HipsterTenZero@dormi.zone 4 points 1 month ago

finally, i don't have to stream from my PC to play the funny card game

[–] TaviRider@reddthat.com 2 points 1 month ago

Releasing the app on the same day to the Apple App Store and Apple Arcade is a nice win for Apple Arcade.

[–] 9point6@lemmy.world 2 points 1 month ago (1 children)

Oh no, this is not gonna be good for my productivity

[–] lemmyseizethemeans@lemmygrad.ml 3 points 1 month ago

Charlie Booker the guy who writes Black Mirror etc uses it as a reward mechanism. Write for an hour? Balatro.

[–] bunkyprewster@startrek.website 2 points 1 month ago

Transaction declined....

[–] lemmyseizethemeans@lemmygrad.ml 1 points 1 month ago* (last edited 1 month ago)

This crack is very moreish

[–] rhacer@lemmy.world 1 points 1 month ago

Well that's the end of me ever doing anything productive for the rest of my life.