[-] elfkan@kbin.social 1 points 7 months ago

For some reason, I can't directly reply to @onlinepersona . Haha, I think an ink cartridge designer would be very practical!

[-] elfkan@kbin.social 2 points 7 months ago

Oh no worries, it wasn't rude at all, I just wanted to point out the differences! I like COADE but just find it a bit lacking for my liking. Also, thank you very for your donation!

[-] elfkan@kbin.social 2 points 7 months ago

Thanks for your kind words! Everything is already functional! Just didnt have graphics for my designers yet.

Coade gave inspiration for editors for sure, but there are some key differences in overall gameplay based on my perceived shortcomings.

  1. Grand campaign and history
    Rixas will have a grand campaign that lasts 70 years(tech wise) in a fictional world that allows for organic military buildup and worldbuilding setup.

  2. Real cost, time, logistics, materials
    Currently this is abstracted, but things in rixas need proper tooling, resources, and transport to warehouses or the frontline (check out my stockpile video for a sliver!).

  3. Persistent grand battle map w rear line
    All squads on the map doing their thing at once. This includes real supply trucks, field kitchens, hospitals, mechanics, etc!

[-] elfkan@kbin.social 6 points 7 months ago

Very sorry about that, don't know why my posts kept duplicating

Our discord: https://discord.gg/8XTgDtB
Itch page: https://elfkan.itch.io/rixas
Consider supporting the project: https://ko-fi.com/elfkan

A completely free(forever) grand strategy game where you control everything about your army, air force, and navy.
In Rixas, you will possess the heads of your country’s military throughout time. You will be able to create gear down to the finest details. The loadout of every soldier and composition of every platoon is under your control.

Politics is at large, as it is in any other organization. You don’t have full control over the government or your subordinates. People need time to be convinced of new ideas or equipment, and victory can make a nation complacent.

If you are curious and want to see more, check out the itch page or my other socials, or ask me anything!

[-] elfkan@kbin.social 4 points 7 months ago

Very sorry about that, don't know why my posts kept duplicating

Our discord: https://discord.gg/8XTgDtB
Itch page: https://elfkan.itch.io/rixas
Consider supporting the project: https://ko-fi.com/elfkan

A completely free(forever) grand strategy game where you control everything about your army, air force, and navy.
In Rixas, you will possess the heads of your country’s military throughout time. You will be able to create gear down to the finest details. The loadout of every soldier and composition of every platoon is under your control.

Politics is at large, as it is in any other organization. You don’t have full control over the government or your subordinates. People need time to be convinced of new ideas or equipment, and victory can make a nation complacent.

If you are curious and want to see more, check out the itch page or my other socials, or ask me anything!

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submitted 7 months ago by elfkan@kbin.social to c/godot@programming.dev
[-] elfkan@kbin.social 1 points 7 months ago

Our discord: https://discord.gg/8XTgDtB
Itch page: https://elfkan.itch.io/rixas
Consider supporting the project: https://ko-fi.com/elfkan

A completely free(forever) grand strategy game where you control everything about your army, air force, and navy.
In Rixas, you will possess the heads of your country’s military throughout time. You will be able to create gear down to the finest details. The loadout of every soldier and composition of every platoon is under your control.

Politics is at large, as it is in any other organization. You don’t have full control over the government or your subordinates. People need time to be convinced of new ideas or equipment, and victory can make a nation complacent.

If you are curious and want to see more, check out the itch page or my other socials, or ask me anything!

[-] elfkan@kbin.social 1 points 1 year ago

Adding to this, one thing that I never thought I would do, is having to come up with pretty crazy geometric solutions:
Ex. how many circles fit on the outer layer of a larger circle with a certain space in between

Or the fact that I need to troubleshoot Equations because so many papers and journals have typos in them.

[-] elfkan@kbin.social 1 points 1 year ago

Thanks for your questions! In this case, it is calculations of complicated things. Multithreading is mandatory because some of the problems that need computing hang up a single thread!

[-] elfkan@kbin.social 1 points 1 year ago

Yes! With default binaries the sizes are roughly the same, but if you want custom template exports like me the size baloons compared to a windows custom binary. I think the windows automatically optimizes for space compared to linux custom exports.

[-] elfkan@kbin.social 6 points 1 year ago* (last edited 1 year ago)

Rixas is a project that I have been working on in Godot for a long time! (I placed my bets against unity correctly!)
I also think it's a great project to show how Godot can be used for more intense processes!

Thanks to the generous support of the community, Rixas will be available on Steam!

A completely free(forever) grand strategy game where you control everything about your army, air force, and navy.
In Rixas, you will possess the heads of your country's military throughout time. You will be able to create gear down to the finest details. The loadout of every soldier and composition of every platoon is under your control.

Politics is at large, as it is in any other organization. You don't have full control over the government or your subordinates. People need time to be convinced of new ideas or equipment, and victory can make a nation complacent.

If you are curious and want to see more, check out the itch page or my other socials, or ask me anything!
Rixas has a very sizable trans and LGBTQ+ Community!

Just in case images don't show up!: https://imgur.com/a/qU7RyrI

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submitted 1 year ago* (last edited 1 year ago) by elfkan@kbin.social to c/gamedev@lemmy.blahaj.zone
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elfkan

joined 1 year ago