this post was submitted on 03 Nov 2024
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I liked it quite a bit. The combat system is easy enough to wrap your head around. Being able to see what your chances of hitting different enemies are before you move is a nice touch. I played on daring and the game felt a little too easy at points.
The story is good and the companion characters (and some other npcs) are compelling. The game has roughly 3 "alignments" that decisions can fall under that give perks for advancing them. I played as a heretic, for instance, and got an ability from that alignment that lets me massively boost a party members' stats for a few turns, but they fall prone afterwards.
Each character gets 2 classes as they advance. With that in mind the choices currently feel pretty limited.
The minigame Owlcat shoved into the game - ship combat - is actually pretty fun unlike in their Pathfinder games.