this post was submitted on 07 Nov 2024
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You say that, but when we were playing, we had a couple of moments where we'd tell each other we'd quickly go upstairs to fetch something, then come back down, calling out to them only to discover them dead on the floor. Perfect horror beat right there, and something that could only work in a multiplayer context. The proximity chat really makes the experience
I think bringing down the intensity levels would make moments like that even more effective
that does sound pretty good, I will say when it works it does work well
I'm sure my perspective is colored by my friend group too