this post was submitted on 17 Jan 2025
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[–] bbnh69420@hexbear.net 10 points 2 months ago (1 children)

There’s a smidge of recognition at the end if you do it sober, but not a ton of commentary throughout iirc

[–] WasteTime@hexbear.net 7 points 2 months ago* (last edited 2 months ago) (1 children)

Cool. I still have to play this game as a communist, and I wanted to make a character who is strictly anti intoxicating substances, ultra nerdy, anti idealism and anti authority. So, low on skills like "authority", "espirit de corps", "inland empire", "shivers", and of course "electrochemistry".

About his signature skill, I was thinking about "rethoric" for this case. What do you all think?

[–] bbnh69420@hexbear.net 6 points 2 months ago (1 children)

Perfect strat. Be prepared to take physical and dextrous Ls while reading hella lore. EDC, shivers, and inland empire can provide some of the best dialogue in the game, but this is a solid first time playthrough that should get you into the head of the main character.

[–] WasteTime@hexbear.net 2 points 2 months ago* (last edited 2 months ago)

Yeah, in my last play I had a lot of fun with high scores on inland empire, shivers and elecrochem, he was insane. The guy obviously became an ultraliberal.