this post was submitted on 21 Jan 2025
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I actually disagree RPGs should be shorter, I remember playing Dragon Age Inquisition and it just being a slog, and even now replaying the old infinity engine games they are all very nice and tightly paced that I can finish a game in 2 weeks so roughly 20-30 hours while BG3 is more than 100 hours and it also becomes a slog after the first act which is roughly around 30 hours.
If anything a shorter play experience is vital for RPGs because they allow you to play different characters who perceive the world differently. One thing that Disco Elysium did really well is depending on what your character does well they perceive different things. There's no 'universal' world and RPGs should lean more into the roleplaying and what you can do with it. Pathfinder:WotR does this but that also feels a tad too long and a bit shorter would've really made it so you can't wait to play through all paths.
I just remembered Fallout:NV is also one of those games you can have a full experience in 20-30 hours.
Tyranny felt so fresh because of it, as it was something like 10-15h if I remember correctly.
Tyranny is also a great mention I think I did like 4 playthroughs ranging from warrior to lawyer because it doesn't take that long to get through it just once.