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[-] MargotRobbie@lemmy.world 53 points 1 year ago

You guys should check out Stride if you are looking for another C# based engine. It's open source, but pretty rough around the edges right now.

Or, go for Godot for something more mature.

[-] QuadratureSurfer@lemmy.world 2 points 1 year ago

What about Open 3D Engine? Basically an updated version of Lumberyard. https://o3de.org/

[-] MargotRobbie@lemmy.world 1 points 1 year ago

I'd imagine Unity user would most likely be looking for a C# based engine instead of a C++ or Python based one, and O3DE doesn't support C#.

[-] NocturnalMorning@lemmy.world 1 points 1 year ago

Don't know that I'd call Godot mature exactly. It's still missing a lot of major features that both Unity and Unreal have.

[-] ICastFist@programming.dev 2 points 1 year ago

Can you name some? Honest question, I don't know either Unity or Unreal in depth, I'm just aware that Godot still struggles with performance in the 3D department

[-] NocturnalMorning@lemmy.world 2 points 1 year ago

This is a bit old now, but has a good break down of stuff that's missing for large games. Godot 4 works well for smaller 3D games just fine, it just doesn't do stuff like level streaming. Also it's missing a landscape tool. (Though there is a third party one, not sure if it was ported to Godot 4 yet or not)

https://godotengine.org/article/whats-missing-in-godot-for-aaa/

this post was submitted on 12 Sep 2023
836 points (99.2% liked)

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