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Unity adding a fee for devs for each time a game is installed, after certain thresholds
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Don't know that I'd call Godot mature exactly. It's still missing a lot of major features that both Unity and Unreal have.
Can you name some? Honest question, I don't know either Unity or Unreal in depth, I'm just aware that Godot still struggles with performance in the 3D department
This is a bit old now, but has a good break down of stuff that's missing for large games. Godot 4 works well for smaller 3D games just fine, it just doesn't do stuff like level streaming. Also it's missing a landscape tool. (Though there is a third party one, not sure if it was ported to Godot 4 yet or not)
https://godotengine.org/article/whats-missing-in-godot-for-aaa/