this post was submitted on 21 Nov 2023
21 points (100.0% liked)
games
20523 readers
180 users here now
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
-
3rd International Volunteer Brigade (Hexbear gaming discord)
Rules
- No racism, sexism, ableism, homophobia, or transphobia. Don't care if it's ironic don't post comments or content like that here.
- Mark spoilers
- No bad mouthing sonic games here :no-copyright:
- No gamers allowed :soviet-huff:
- No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much
founded 4 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Joel's decision not to sacrifice his surrogate daughter to a room full of hack surgeons signals a desire to protect the young at the expense of the old. It is the personification of the Old World Dying and the New World Struggling To Be Born.
I think you can see it as Joel stripping Elle of her agency. But I can also see it as Joel liberating Elle from a duty foisted on her by her elders. She's raised to believe that she is supposed to sacrifice herself for the greater good and Joel is tasked with leading her to the slaughter house.
LOU1 can get away with being a tragedy that subverts the narrative of traditional survival horror games. But LOU2 just repeating "humans are fallible" line never gets us to a story about how societies form or these strong social ties build thriving communities. At some point, you need to get to the other side of tragedy or its just Shepard Tone: The Video Game.