this post was submitted on 10 Jul 2023
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Maybe not, but it's sometimes been not as bad. Contemporary monetization/habit-forming trickery in the game industry is refined from decades of deliberate research to make it as ruthless as possible.
As much as I appreciate the convenience, I'll also say that every step away from "gaming as a social activity" has made it worse. I'm at least old enough to have seen the changes from arcades to inviting people to your house to play a console to online multiplayer and it all gets weirder at each step.
G!ming as an illusory parasocial activity has been pretty fucked up. Narcissistic celebrity I N F L U E N C E R S siccing their fake-friend fandoms on each other and sometimes spouting nazi shit for funsies are terrible.
No more LAN support in games since like the mid 2000's :(