this post was submitted on 10 Jul 2023
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I don't really think this took off until Dark Souls though.
It was weird seeing the reaction to Demon Souls release compared to Dark Souls. The same people that were complaining Demon Souls was too difficult were all suddenly like "git gud casual" to people that felt the same way about Dark Souls.
To be really fair a lot of demon souls difficulty is straight up punishing like halving your hp, where as in dark souls your potions refill after you die (i know theres that bs frogs that literally reduce your hp but still they were proven to be unpopular was removed)
oooooh no, this was the dominant culture in video games since the 90s at least
e: it's more accurate to say it formed properly in the early 2000s but the shit aspects that would go on to form that culture were there already in the 90s